Changelog
V 1.2.0 Alpha. Issues might arise. Use with care and report any problems
Requires Selene Lib 1.13.0
Changes
- Added new dynamic wood detection system that detects all installed wood types from ANY mod and automatically registers and generates assets for all signs in those wood types. This features requires testing so be sure to hand me over any feedback
- Ceiling placed wall lantern will now fall and drop as a gravity block when their supporting block is broken. If fall is high enough they will break and cause a small fire
- Changed hanging sign model to now better connect to fences, walls and other similar blocks to both sides (like a bell does)
- New item and block textures for hanging signs and sign posts
- Deleted all assets related to previously manually registered mod compat signs, reducing mod file size by a bit
- Reworked wall lantern attachment system similar to hanging signs. Both of these changes will alter already placed signs and lanterns
- Streamlined lanterns and wall lantern system: copper and crimson lanterns are now just normal lanterns and they can be hung on walls using the wall lantern system.
- Changed Crimson lanterns models and textures to be more in line with the rest of the lanterns
- Hanging signs and wall lanterns will swing slower when in water
- Hanging sings now use the LOD system used by wall lanterns. This means they will switch to use a static model instead of an animated one when looked at a distance
- Added a system to add custom wall lantern mount textures to modded lanterns. Added direct compat textures to twigs, oxidized and byg lanterns
- Tweaked feather particles
- Skull piles and skull candles now properly support all modded custom heads (like t construct ones)
- Ash layers can be removed by splash water bottles
- Interacting with flax upper stage will delegate the action to the lower one, improving compatibility with mods that add auto harvest
- Added more configs
- Eating soap will now emit particles
Fixes - Hanging signs can once again sway
- Fixed urns not dropping their manually placed content when breaking after falling
- Fixed not being able to drink from jar items when enabled in the configs
- Cages can no longer catch a segment of centipede from alex mobs
- Fixed statues no longer holding tools correctly
- Fixed way signs sometimes generating partially
- Fixed mod projectiles not working correctly underwater
Files
supplementaries-1.18.1-1.2.0.jar(11.97 MiB) Primary
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Release channel
BetaVersion number
68Loaders
Forge
Game versions
1.18–1.18.1Downloads
120Publication date
March 9, 2023 at 1:27 AMPublisher
MehVahdJukaar
Owner