Changelog
*Fixed crash when missing save data for a world
*Herobrine spy and stalker now properly spawn in peaceful mode
*Various bug fixes and code improvements surrounding entities
*Cursed Forest is no longer considered an ideal spawn for the player to the game
*Fix for crash when Herobrine Warrior tries to break blocks with no attack target
*All variants of Herobrine and infected mobs are 50% more common in Cursed Forest biomes
*Removed arbitrary caps to timers used by Herobrine for AI and behavior
*Fixed Herobrine Stalker AI becoming bugged when the "RunningAtTarget" boolean is modified to be true by commands or another mod
*Fixed Herobrine Stalker targets and melee attacks Survivors
*Survivors can no longer trade with the player when in combat
*Added function to reset the Herobrine Stalker AI State
*The Herobrine Stalker now moves more slowly and pursues the player for a much shorter amount of time
*Moved from MCP Mappings to Official Mappings
*Updated to Gradle 7 and Forge Gradle 5.1
Files
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Release channel
BetaVersion number
0.6.3Loaders
Game versions
1.16.4–1.16.5Downloads
15235Publication date
August 13, 2021 at 3:33 PMPublisher
Alex-MacLean
Owner