Changelog
0.0.3beta:
- New json system that is used for the building pallete, cities, stairs, bridges, fountains, and so on. Not yet documented though and may still change
- If Biomes O Plenty is present then there will be a new world type 'lostcities_bop' that generates the lost city world with Biomes O Plenty biomes
- Buildings can now be on multiple levels and will try to fit with the terrain better
- Stairs are sometimes generated between different city levels
- Explosion craters and debris should be slightly better (less noisy) and there should be less cases of blocks that defeat gravity
- There should be less floating vines
- By default explosions will no longer occur outside cities (but non city chunks next to an explosion can still get damage). You can turn back the old behaviour (explosions everywhere) in the config
- Prevent bridges from generating adjacent to each other
Dependencies
Files
lostcities-1.1x-0.0.3beta.jar(118.42 KiB) Primary
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Release channel
BetaVersion number
1.1x-0.0.3betaLoaders
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