Changelog
- Added client-side command
/tick_indicator
to show an overlay of entity/chunk TPS - Passenger entities now follow the tick rate of their root vehicle (the lowest entity they are riding).
- The sky and weather now render according to the server's tick rate instead of the player
- A few bug fixes
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Dependencies
Files
tickrate-0.1.2.jar(86.14 KiB) Primary
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Release channel
BetaVersion number
0.1.2Loaders
Fabric
Game versions
1.21.4Downloads
27Publication date
December 14, 2024 at 4:28 AMPublisher
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Ninjaking312
Member