Changelog
Makeshift Armor
- Crafted out of patterns
- Same defense level as leather
- Only includes a helmet and chestplate
- Can receive wooden embellishments (shows how to add custom embellishment types)
- With this set, we now have a set for all 5 tiers: tier 1 (makeshift), tier 2 (travelers), tier 3 (laminar), tier 4 (plate), and tier 5 (slime)
Amethyst Staff
- New staff variant created in the anvil
- Crafted from 2 bow limbs, a bow string, and 2 amethyst crystals
- Can receive the same modifiers as other staff variants like spitting and flinging, but uses bow parts for ranged stats instead of them being fixed
- Can also take advantage of ranged traits when relevant to the modifier
Gameplay
- Veinline now uses vine as a composite base instead of string
- Veinline now grants +1 defense slot instead of +1 upgrade and an accuracy loss
- Hematite now has 1 trait instead of 3 by taking advantage of composable modifiers
- Fix hematite embellishment not working on laminar
Documentation
- Add our content to the Tinkers books taking advantage of a new feature
Language
- Added Chinese translation (thanks Cactusstudent and ChuijkYahus!)
Technical
- Migrate from deprecated flag to tool stat for shortbow speed
- Reorganize recipes into folders to make them easier to locate for reference. Note the folders are not required, they are just done for simplicity
- Used composable modifiers for all modifiers that can use it, as its the recommended way to do JSON modifiers in the future
Dependencies
Files
Tinker-Things-1.1.0.jar(1.22 MiB) Primary
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Release channel
ReleaseVersion number
1.1.0Loaders
Forge
Game versions
1.18.2Downloads
4048Publication date
March 3, 2024 at 8:53 PMPublisher
KnightMiner
Owner