Changelog
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Added Custom Named Texture support
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New dragon: Moleclaw
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Now upon applying acid effect custom sound is played
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Animations in ReplayMod are now working (almost) correctly
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Now when Wyvern's projectile hits something, it'll have its own sound instead of thorns sound
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You now can sit down with use of goat horn too, but you also need to crouch to perform this
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Swamp Wyvern attack zone is now bigger when flying
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Biomes, where Swamp Wyvern can appear, are now defined by "uselessreptile:swamp_wyvern_spawn_whitelist" tag
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Now if you sit down your dragon it'll loose its target
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Sound of bite and shoot is now played not only when you control the Wyvern
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Fixed a bug, caused dragons to not fight back
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Deleted "Horn Work Distance Multiplier" config option
Dependencies
Files
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Release channel
BetaVersion number
0.2.0-1.19.2Loaders
Game versions
1.19.2Downloads
78Publication date
April 19, 2023 at 5:05 PMPublisher
Nord_Act
Owner