Changelog
New API added for easy packet registration in Velocity
// Example of UpdateTeam registration
PacketRegistration.of(UpdateTeamsPacket.class)
.direction(Direction.CLIENTBOUND)
.packetSupplier(UpdateTeamsPacket::new)
.stateRegistry(StateRegistry.PLAY)
.mapping(0x47, MINECRAFT_1_13, false)
.mapping(0x4B, MINECRAFT_1_14, false)
.mapping(0x4C, MINECRAFT_1_15, false)
.mapping(0x55, MINECRAFT_1_17, false)
.mapping(0x58, MINECRAFT_1_19_1, false)
.mapping(0x56, MINECRAFT_1_19_3, false)
.mapping(0x5A, MINECRAFT_1_19_4, false)
.register();
What's Changed
- chore(deps): update dependency gradle to v8.1 in https://github.com/4drian3d/VPacketEvents/pull/9
- Added Packet Registration capability in https://github.com/4drian3d/VPacketEvents/pull/10
Full Changelog: https://github.com/4drian3d/VPacketEvents/compare/1.0.2...1.1.0
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Release channel
ReleaseVersion number
1.1.0Loaders
Velocity
Game versions
1.7.2–1.21Downloads
4349Publication date
April 20, 2023 at 2:04 AMPublisher
4drian3d
Owner