Changelog
WEAPON MASTER 1.4: MASS CHAOS CHANGELOG:
GAMEPLAY ADDITIONS:
New Abilities:
- ELIXER
- EJECT
- DEAL
- SCRAPBOMB
- SKELETONS
New Passives:
- CATALYZE
- FAE BLOOD
- AUTOPOPPET
- REVERBERATION
- ENERGETIC
ALLY TAG
- Use this item on a friend to make all your weapon strikes unable to hurt them!
- Does not work on abilities that already can self-damage
- You can wear it. This does nothing.
NEW PART SETS:
- I'm not listing all of these.
ABILITY/PASSIVE CHANGES:
- BUSTER: Buffed in reliability and damage dealt. In 1.20, also no longer miscalculates velocity on multiple entity grabs. No longer fails to play impact sound under odd conditions.
- ONRUSH: Launches enemies higher with increased consistency.
- SMOKESCREEN: Lower cooldown to be more competitive with other abilities.
- PURGE: Lower cooldown
- GRAVITY WELL: Bigger hitscan array
- HOLOMINE: Won't detonate automatically if a player tagged as a "friend" through the ALLY TAG walks near it. They can still set it off with a melee swing.
- BLADECALLER: More aggressive about homing targets.
- KARMIC: Works correctly now, instead of entirely ignoring i-frames.
FIXES:
- COMPAT: Customizeable Player Models that don't modify swing/hold animations should now work natively with Weapon Master 3rd Person Animations.
- COMPAT: Rubidium rendering bugs (such as the Studio rendering errors, Weapons not being stitched properly, or repair being broken) have been (mostly) mended.
- COMPAT: Oculus shaders now behave nicely (enough) with Weapon Master custom rendering.
- COMPAT: Less crashes with other mods that modify the UI or rendering system.
- FIX: Repair Minigame logic has been updated to stick to your cursor better. hopefully no more accidentally letting go of it!
- FIX: Player Progression Storage has been given a new contingency system that should stop data loss during world crashes and server restarts
- FIX: Studio should no longer be less responsive just because you have JEI installed.
- FIX: Item Stitching code changed for 1.20 for better functionality.
- FIX: More strict reign-in on ghost entities that caused server lag previously.
- FIX: Localization errors on potion effects and kill messages.
- FIX: Abilities and mechanics that kill the player should now properly, for real, kill the player in more circumstances.
- Probably a lot more these took ages to patch an implement
Files
weaponmaster-1.4-1.19.2.jar(2.85 MiB) Primary
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Release channel
ReleaseVersion number
1.4-1.19.2Loaders
Forge
Game versions
1.19.2Downloads
132Publication date
December 14, 2023 at 8:24 PMPublisher
ForsetCabiri
Owner