Changelog
The Creeped Expansion
0.2.3 Changes:
- Finished Visitor textures
- Fixed up Folly flesh block textures
- Slowed down evolution point loss drastically: 1 in 3,000 chance to 1 in 30,000 every tick
- Rebalanced Myrmurs: (HP: 6 -> 9) (ATK 3 -> 4) (SPD: 0.45 -> 0.35) (Sprint SPD: 0.1 -> 0.2)
- Myrmurs move slower outside of combat now
- Nerfed normal Warriors: (DEF: 6 -> 2)
- Added Biters
- New roll attack and roll damage type; custom death message for players.
- Added Creeped bulb item
- New animation state framework for Wyrms, Creeped, and Follies
- Visitor spawns closer to the ground
- Invasion event schedule now configurable
- Added the Creeped humanoid (“Vanitas”)
- Added Creep Pods
- Replaced Creepwyrm drop event with Creep Pod drop event
- Hive creep shows up in stage 2 of the wyrm invasion, instead of stage 3
- Infectoid Soldier now inflicts Poison II
- Tainted Warriors now inflict Tainted for longer (HBM-compat)
- Added Frost variant to Soldier (requires 150 evo points to show up)
- Buffed minimum evolution
- Complete removal of Dobbers
- Infectoid Soldiers spawn at 200 evo points instead of 50.
- Updated Soldier animations
- Further filesize compressions
- Fixed wyrms not fighting back when attacked by other entities.
Files
wyrmsofnyrus-1.12.2-0.2.3.jar(1.73 MiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
AlphaVersion number
0.2.3Loaders
Forge
Game versions
1.12.2Downloads
50Publication date
December 25, 2022 at 4:33 AMPublisher
Modrome
Owner