Changelog
Seasons Greetings (dumb) Small changes to the configs, as well as fixing seasons.
Changelog:
- Readded Medieval Structures
- Changed sparse structures from 1.5 to 2, slightly more spread out now.
- Added Read Player Fun, so time stops on servers when players leave.
- All seasons now last 30 Minecraft days, 10 full solar rotations. Unfortunately making day time last longer, does not change the length of a Minecraft day. If I made seasons last 30 solar rotations the season clock would show days into the nineties. (One solar rotation is three Minecraft days in the pack)
- MCA villages now give taxes every three solar rotations or 9 minecraft days. Didnt want to fiddle with the math to try and make it a week of seven days... would end up being like two solar rotations and some change.
- Reroll altars now require relic shards, which can be gathered by smelting all types of relics. This makes them farmable by use of killing mods, as well as giving relics with sub-par stats another use.
Dependencies
[1.20.x-fabric]-Epic-Knights-Addon-1.7.jarAdded via overrides
ParallaxSounds Tweaked.zipAdded via overrides
victorymod-3.0.9-1.20.1.jarAdded via overrides
MCAR_VanillaMedieval_Universal_1.20.x_byDE4THR4SH_v3.zipAdded via overrides
morevillagers-fabric-1.20.1-5.0.0.jarAdded via overrides
Knight‘sArmor_32x32.ver.3.1[1.20.x].zipAdded via overrides
[1.20.x-fabric]-Epic-Knights-Slavic-Armory-1.5.jarAdded via overrides
Files
Survive and Conquest 1.20.1 Edition - 0.2.4.mrpack(79.46 MiB) Primary
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Release channel
BetaVersion number
0.2.4Loaders
Fabric
Game versions
1.20.1Downloads
47Publication date
June 29, 2024 at 2:06 AMPublisher
IntrovertedRobot
Owner