
FeatherMorph
Yet another disguise plugin. Disguise as mobs and players, then acquire unique skills and abilities!
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Adventure
Game Mechanics
FeatherMorph has been archived. FeatherMorph will not receive any further updates unless the author decides to unarchive the project.
Changelog
This is a release on the 1.21.11/feature branch.
New Feature
- [2.7.0] Added new debug command
/debugForValue, for listing all registeredSingleValuein the given value set. - Added support for Zombie Nautilus's variant property.
Other
- [2.7.0] We are now 1.21.11
- [2.7.0] Bumped PacketEvents to 2.11.0
- [2.7.0] Added a workaround not to send the packet if we have a huge data body.
- This prevents exceptions from being thrown when trying to send a huge amount of available disguise or a huge disguise data.
- Currently, I have no idea how to solve the problem, so let's not sync the list for now. Players can still select the disguise using the
/morphcommand, and other features would still work... Unless the data still exceeds the limit.
Full Changelog: https://github.com/NiFeather/FeatherMorph/compare/2.6.0-alpha.3...2.8.0-alpha.1
Dependencies
Files
feathermorph-2.8.0-alpha.1-1.21.11-final.jar(1.82 MiB) Primary
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Release channel
AlphaVersion number
2.8.0-alpha.1Loaders
Paper
Game versions
1.21.11Downloads
12Publication date
December 10, 2025 at 10:54 AMPublisher
MATRIX-feather
Owner
