Changelog
Completely rewrote the blocks system to be handled in SQL. This slightly increases complexity for developers interacting with the system but it greatly increases the benefits and far outweighs the cons of using such a system. Some benefits include better fine grained control and the ability to animate the entities linked to a block independently. This update also includes fixes for:
- Blocks not dropping when exploded if a custom block is in the explosion.
- Blocks being unable to be located without knowing their chunk.
- Block inventories lacking proper handling for item insertion cancellation.
Not only does this update rewrite the block system, it also includes a base NQMInventory alongside NQMBlockInventory to be able to expand upon. This lets developers not have to implement the same old precautions for inventory menus every single time.
Overall this release took longer then I would have liked it to but it still got done all the same after bothering to learn more about SQL.
Files
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Release channel
BetaVersion number
0.2.0Loaders
Game versions
1.20.6Downloads
28Publication date
June 3, 2024 at 12:33 AMPublisher
PlayfulPotato
Owner