Changelog
New Features
- Iris 1.8+
- Iris 1.8 removed support for negative block IDs, which were previously used by RenderPearl
- The update also added additional shadow programs and the ability to disable sky and star rendering, which are now used by RenderPearl to improve performance
- Light index-based lighting now enabled by default!
- Due to significant improvements to the structure of the shader pack as well as the lighting calculations and culling, both Colored Light and Glossy Reflections are now enabled by default
- Implicit surface smoothness & improved specular map support
- When specular maps are disabled, smoothness values are automatically generated based on surface luminocity. More customization of this feature will be available in the future
- Completely custom sky rendering
- Significantly faster than the Vanilla Minecraft sky
- Still slightly unstable and may not look right all the time, which is part of why this release is marked as a beta
- Hand Light option
Improvements
- Compute-based post-processing and deferred rendering
- This significantly improves performance in many situations due to less unneccessary processing, fast shared memory and asynchronous processing
- Translucent terrain is still forward rendered using a technique similar to that in RenderPearl v2.1, though this is subject to change
- Fog can now be disabled (requested by Baldous_)
Fixed Issues
- Enchantment glint is broken in the nether (reported by Stonease)
- Light Level Visualization is incompatible with some drivers (reported by Paragoumba)
Dependencies
Files
RenderPearl v2.2-beta.1.zip(113.62 KiB) Primary
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Release channel
BetaVersion number
2.2-beta.1Loaders
Iris
Game versions
1.21–1.21.1, 1.21.2, 1.21.3Downloads
5093Publication date
October 27, 2024 at 3:25 PMPublisher
Luracasmus
Owner