Changelog
- Added support for normal maps (OldPBR or LabPBR).
- Added support for POM (parallax occlusion mapping).
- Added support for emission (hard-coded or LabPbr).
- Added directional light sources (ie furnace, jack-o-lantern, etc).
- Added initial support for PhysicsMod snow.
- Added dynamic lighting for activator/detector/powered rails.
- Added volumetric lighting/fog.
- Improved temporal upscaling filter for block-light shadows.
- Improved compatibility with some older devices (Intel).
- Improved shadow map biasing (/reduced acne).
- Improved ambient lighting for ray-traced block-lighting.
- Fixed tracing of "invisible" walls.
- Fixed beacon-beam lighting.
- Revised option screens.
* For best results, use the latest Iris 1.6.0 beta 3 from the Iris discord.
* This release includes an experimental option for ray-tracing block-lighting with volumetric fog. This is very performance heavy and will likely be replaced with a simplified version in the next release, or removed entirely.
Files
Shrimple_v0.7.zip(579.94 KiB) Primary
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Release channel
BetaVersion number
v0.7Loaders
IrisOptiFine
Game versions
1.19–1.19.3Downloads
3741Publication date
March 30, 2023 at 6:00 AMPublisher
Null
Owner