Changelog
Fixes support for AMD GPUs!
- Fixed PhysicsMod snow normals.
- Fixed dynamic lighting for weather particles.
- Fixed block selection outline in the End.
- Fixed water surface/fog color.
- Fixed vanilla AO levels.
- Improved volumetric fog lighting.
- Improved rain puddles & added ripples.
- Improved temporal upscaling.
- Improved light colors (gamma fix).
- Improved soft-shadow filtering.
- Added RT shapes for beds, cocoa, wall signs, chests, candles, and more.
- Added 'colored' water option (no texture).
- Added autosizing for dynamic SSBO/images.
- Added emission brightness slider.
- Added rain & water opacity sliders.
- Added pixelated water/puddles option.
- Added area lights (WIP).
- Added sky reflections.
- Added screen-space refraction.
- Added LPV for basic lighting, dynamic ambient, and fog.
- Added bloom.
- Added post-processing brightness, contrast, saturation, gamma sliders.
- Added rounded edges for integrated entity normals.
- Disabled player shadow in spectator mode.
- Removed dynamic vertex-based lighting.
- Added initial support for Macaws Lights & Lamps, Create, and Create-Deco.
Files
Shrimple_v0.9.zip(6.23 MiB) Primary
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Release channel
BetaVersion number
v0.9Loaders
IrisOptiFine
Game versions
1.17–1.19.4Downloads
51784Publication date
June 3, 2023 at 8:50 PMPublisher
Null
Owner