Endless Desert Survival Challenge
This challenging datapack takes survival to the next level. Tougher mobs, new structures and world generation and a new environment-based thirst system that makes surviving the barren desert world harder than ever.
Changes:
- The entire world generates with only 5 biomes: Desert, Windswept Savanna, Badlands, Eroded Badlands and Dunes
- Deserts contain mini-structures called Oasis which are critical for getting loot early game
- Adds a variant of the Desert Temple called a Badlands Pyramid
- Adds a structure in the savanna called the Desert Tradesman's Hut
- Adds a new structure called The Crypts
- Adds a massive new structure called the Shrouded Temple
- Modifies hostile mobs to have stronger armor and weapons (especially in the badlands)
- Adds an environment-based hydration system (more about that below)
- Adds several new custom items
- Adds many new loot tables
Future Plans:
- Add a variant of The Crypts called the Ancient Crypts
- Add a boss in the Ancient Crypts
Environment-Based Hydration System:
You start every world with a maximum of 1000 hydration units, but you can find "Hydration Increases" to increase the maximum capacity of your Hydration up to 2000. Your hydration goes down every 2 seconds based on the following criteria (which can stack):
- Passive Rate (-1 hydration per 2 seconds, always)
- Sprinting (-1 hydration per 2 seconds)
- In a Badlands biome (-1 hydration per 2 seconds)
- In a crimson forest or basalt deltas biome (-2 hydration per 2 seconds)
- In The Crypts structure (-2 hydration per 2 seconds)
- Exposed to direct sunlight (-3 hydration per 2 seconds)
- In the Shrouded Temple (-5 hydration per 2 seconds)
- On Fire (-5 hydration per 2 seconds)
- In the Nether (-5 hydration per 2 seconds)
To replenish your hydration you can drink water bottles (which can only be filled from a cauldron and replenish 100h) or find special drinks like Purified Water in chests.
Trailers:
https://youtu.be/jaQEqsl-kqM (Announcement Trailer) https://youtu.be/pAAWgRLh2Gw (Gameplay Trailer) https://youtu.be/09neHjCxTGU (Final Trailer)
Credits:
Credit to my friend JOSBOISEPH2 for the original idea and a lot of help building the structures Thanks to CloudWolf (https://www.youtube.com/@CloudWolfMinecraft/featured) for the skylight detection system Thanks to Misode (https://misode.github.io) for loot table, predicate, advancement and worldgen generators Also thanks to minecraft.tools and www.digminecraft.com for villager and text generators
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