Updated with a bunch of new 1.21.2 features.
Changed all swords and related models to use the item_model component. This allows for far better compatibility with other datapack's content as you don't have to worry about overlapping base items.
Added relevant repair materials for each sword
Updated to 1.21.2 and 1.21.3 Updated all recipes into the new format. Fixed all the issues with the new attribute format. Added repairable materials to all items.
Updated to 1.21.1 (technically) Swapped all items to be stone based instead of netherite based... some players found that using item repair, they could remove the data and get free netherite items...
Updated to 1.21 Fixed a bunch of stuff with all the folder name changes. Fixed a ton of small bugs that popped up.
Updated with a ton of small bug fixes found after updating to 1.20.5. With how much needed updating, it wasn't too surprising that a load of small fixes were needed.
Updated to 1.20.5, which meant doing a TON of reworking to implement the new Components. Added recipes for all the swords that use the new Component Crafting, so no need for the Sword Crafter any more. Updated all items, abilities, and particles to actually work. Many hours of work.
Updated a handful of times. Fixed a few bugs, and set up the whole pack to allow for translations. Someday there will be translations for languages other than English.
Updated all the text to use Translation Strings. This will allow for the pack to be translated into other languages. I will need help with that part.
Updated to 1.20.3 and 4 Fixed a few issues caused by the name change of grass to short grass D:
Updated to 1.20.2. Fixed just a few minor issues. Updated all RNG functions to use the new /random command for a small performance boost!
Had a critical bug with the new Crafter, which was making recipes from the two additional content datapacks Moar Crazy Swords and Moar Diamond Swords unable to be crafted.
Contains a critical bug, download V3.3.6 instead.