Resource Pack Requirements
- Main version has new items which require a resource pack
- The alt version does not require a resource pack but removes several items (denoted with an astrix *)
This data pack enhances the vanilla singleplayer and multiplayer experience, tweaking features and adding new crafting recipes, items, mechanics, and more. Each feature is designed to work in tandem to subtly improve many of the core aspects of Minecraft including mining, crafting, adventuring, building, and fighting.
Features
Player Graves: Leave graves when you die which contain your items and experience. When any player interacts with the grave it will drop its contents.
Revamped Wandering Traders: Completely overhauls wandering traders. Features four trader variants (Jungle, Ocean, Mesa, and Tundra), 250+ trades, and exclusive items and makes wandering traders more common and easier to find.
Copper Boosted Rails: Placing any variant of copper blocks under rails will cause players' minecarts to move 3x as fast.
Note: Does not work on Paper servers, delete the folder 'data/multipack/functions/minecarts/' to remove
QoL Crafting: Stonecutters can cut wood, slabs can be crafted back into full blocks, raw ore blocks can be smelted, leather/iron/gold armor can be recycled into one leather/ingot, dispensers can be crafted in bulk, rails are cheaper, and more stone variants can be used in crafting.
Reworked Golden Tools: Golden tools are able to break multiple blocks at once but mine slower. Pickaxes and shovels break blocks in 3x3 area and axes cut down entire trees at once.
Speedy Paths: Players on dirt paths, polished blocks, concrete, and most brick types will move 15% faster. Placing these blocks directly beneath a path has the same effect.
Easy Infections: Villagers will be converted into zombie villagers regardless of the difficulty.
Returning Void Tridents: Tridents with the Loyalty enchantment will return when thrown in the void in any dimension.
More Soul Fire: End stone and bedrock blocks light with soul fire.
Food Tweaks: Eating a cookie gives you speed for a short time. Drinking a honey gives you regeneration for a short time and cures wither.
Trigger Commands
- "/trigger help" to view trigger commands and features
- "/trigger deaths" to view the death count of players in the tab list for a short time
- "/trigger minutes" to view the minutes played of players in the tab list for a short time
New Items
Invisible Item Frames: Craft invisible item frames with phantom membranes. When placed they only become invisible when an item is inside so there's no worry of losing them.
Copper Wrenches*: Craft copper wrenches with copper ingots. Right click to rotate blocks and redstone compenents.
Throwable Water: Sold by wandering traders. Can be thrown by player or dispenser and will place water where it lands.
Item Magnet*: Sold by wandering traders. When held, attracts items and arrows on the ground to the player.
Flare Wand*: Sold by wandering traders. Right click to place a temporary light source at long range.
Cloud Wand*: Sold by wandering traders. Right click to place a cloud in front of you. Clouds levitate mobs and players and can be used to place blocks in mid-air.
Potion of Luster: Sold by wandering traders. Drink to gain the Luster effect which will highlight surrounding ores with particles visible in darkness and which can permeate through blocks.
Loot Table Tweaks
Husks: Husks can drop sand and beetroot instead of carrots and potatoes.
Cows: Cows drop less meat than pigs.
Goats: Goats drop mutton.
Cobwebs: Cobwebs drop less string.
Config
Type /function m_graves:config
to open a config menu to disable/enable features and change config settings
Copper Boosted Rails
- Copper Speed Bonus: Adjust the speed bonus of minecarts over copper blocks (defaults to +200%).
Golden Tools
- Maximum Log Count: Chang the maximum logs broken by the axe (default to 160)
- Leaf Decay Speed: Change the speed of leaf decay after using the axe (default to ~23x faster)
Speedy Paths
- Path Speed Bonus: Adjust the speed bonus on paths (defaults to +15%).
Graves
- Despawn Time Limit: The amount of time (in seconds) before graves despawn and drop their items (defaults to never). Set to -1 for graves to never despawn. Set to 0 to have items immediately drop on death without any graves.
- Keep Some Items: Some items are not dropped on death (defaults to disabled). The list of items defaults to weapons, armor, tools, and other equipment but can be changed in multipack/tags/items/kept_items.
- Lose Some Items: Some items are permanently lost on death (defaults to disabled). The list of items is empty by default but can be changed in multipack/tags/items/lost_items.
- Keep Hotbar: Items in the hotbar are kept on death (defaults to disabled).
- Keep armor: Equiped armor is kept on death (defaults to disbaled).
- Keep Experience: Experience is kept on death (defaults to disabled).
- Locked Graves: Graves can only be opened by their owner (defaults to disabled). Note that if this is enabled only the player who died can remove their grave so its usually recommended to set a despawn time limit if this is enabled.
Some item tags have been made for convenience for editing the kept and lost items:
- #m_graves:equipment for weapons, armor, tools, and other equipment
- #m_graves:mob_drops for mob drops
- #m_graves:rare_items for items that have colored text when unenchanted (netherstars, golden apples, etc)
- #m_graves:resources for mined resources (coal, iron, diamond, netherite, etc)
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