- Added the
HurtTime:10s
NBT tag as a requsite for receiving the negative fall damage effects (This fixes issues where thesafe_fall_distance
attribute causes no fall damage to the player but the negative effects are still received) - Packaged as Fabric Mod (All-inclusive)
- Added the
HurtTime:10s
NBT tag as a requsite for receiving the negative fall damage effects (This fixes issues where thesafe_fall_distance
attribute causes no fall damage to the player but the negative effects are still received)
- Fixed predicate to actually detect feather falling instead of any enchantment
- Packaged as fabric mod (all-inclusive)
- Fixed the predicate to actually detect feather falling instead of any enchantment
- Packaged as fabric mod (all-inclusive)
- Updated to 1.21
- Added the new
minecraft/tags/damage_type/no_knockback.json
tag
- Updated to support 1.20.5/6
- Added the
rhealth:has_feather_falling
predicate - Updated fall damage effects to account for new item slot names
- Coral and Amethyst have had their damage values lowered to
0.1
- Rose bush damage value has been lowered to
0.5
- Fixed player head in advancements tab (hopefully)
- Removed useless files and lines (~0.0000001% faster)
- Added negative effects for being on low health
- Slowness 1 will be given while below 5 hearts
- Slowness 2 and Nausea while at 3 hearts
- Darkness effect at 2 hearts
- Added heartbeat sound effect while below 2.5 hearts
- Updated
pack_format
to 26 inpack.mcmeta
- Added handling for when you die while being damaged by another entity (
Sygikal was sliced open whilst trying to escape Skeleton
) (Only if you have the resource pack)
- Added the #global:living tag to allow for new damaging blocks to damage all entities and not just players.
- Feather Falling enchantment can now reduce the duration of fall damage effects.
Added custom damage sources and death messages. Added regenerative sleep. Added custom fall damage effects.