Version 1.19
Additions:
- Pointed Serrated Deepslate
- Liquid Void
- Void Filled Sponge
- Black Moss
Changes:
- The Stalker is now scared of light and will run away from light sources depending on the light level. The Stalker isn't scared of soul light sources and the Ferryman's Lantern
- The Stalker's health was reduced to 480 and its armor points increased to 10
- The Stalking Stalker has a chance to disapear when looked at
- More than 1 Stalking Stalker can now spawn
- Reduced the Stalking Stalker count from 760 to 560
Version 1.18
Additions:
- The mod is now available for Forge 1.19.2
Changes:
- The Bone Crawler now has a new fresh model
Version 1.17
Additions:
- ''Seek Light'' warning which appears when in the Deep Void for the first time and disapears afterward
- ''SeekLightWarning'' gamerule, located in the player tab. True by default
- Shatterbone Pickaxe
- Cracked Bedrock
Version 1.16
Additions:
- ''SpawnCultTemple'' gamerule, located in the misc tab. True by default
Changes:
- Players can now ride Wanderers. When riding a Wanderer, the Player will be given the Void's Blessing effect
- Wanderers now spawn less frequently
- Changed the Stalker Count from 15 seconds to 20 seconds
Version 1.15
Additions:
- Wanderer
Changes:
- Being below y=-48 no longer gives the Player the darkness effect
Version 1.15
Additions:
- Wanderer
Changes:
- Being below y=-48 no longer gives the Player the darkness effect
Version 1.15
Additions:
- Wanderer
Changes:
- Being below y=-48 no longer gives the Player the darkness effect
Version 1.14
Changes:
- Jumpscares now add 200 points to the Nightmare count
- The Nightmare count now goes up to 4000 points instead of 8000
- Void Watchers now add 1 point to the Nightmare count every tick when watched
- Changed the Void Cloak recipe
Fixes:
- The Nightmare couldn't spawn before, now it can
- The Eye Of The Deep now alerts the player of the Nightmare, it works the same as with the Stalker
- The Nightmare cannot spawn if the Player is in Creative or in Spectator
- The Nightmare now is guaranteed to drop 5 Void Matter upon death
Version 1.13 (FINALLY BACK !!)
Additions:
- Flesh Cave
- Flesh block
- Pustulent Flesh Block
- Pus Flower
- Tendrils
- Teeth
- Eye Vine with different eye colors
- Pus Sack
- Spore Spewer
- Flesh Cube
- Desolate Cave
- Desolate Soil
- Desolate Growth
- Desolate Stem
- Voidlight
- Desolate Lichen
- Void Watcher
- Void Matter
- Void Cloak
- Pus Ball
- Void Lens
- Void Vision
- Grim Shard
- Grim Gem
- Grim Rotten Bone Armor
- Grim Smithing Template
- Grim Scythe
- Eye Shield
- Cave Collapses
- Deepslate Pebble Particle
- Pus Spore Particle
- ''Does It Hate ?'' advancement
- ''Feeling Watched'' advancement
- When hallucinating and breaking blocks, there is a small chance to play the sound of a broken block next to the player in a random area
Changes:
- Stalker will no longer move when looked at unless it is close to the player
- Changed the sound the stalker makes when summoning the Invisible Hands
- Added slow deep heartbeats for 100 ticks and 200 ticks on the Stalker Count
- The Eye Of The Deep will no longer display a number in chat, instead it will play slower and slower heartbeats the closer the Stalker is to spawning
- The Stalker Treat reduces the Stalker Count by more and the cooldown is reduced
- Changed some recipes
- The Nightmare will no longer spawn by itself when under y=0, instead it will spawn only if the Player is jumpscared too many times.
- Jumpscares now add 100 points to the Nightmare Count
- Some Advancements now grant the Player every recipe related to the advancement