- hotfix related to the BleedingEffect
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Ninja armor added
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Assassin armor added
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Soldier armor added
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Advanced Soldier armor added
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Mech suit added
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Throwable weapons added (Kunai, Throwing star, Throw Wood, Cast Net, Harpoon)
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Throwable explosives added (Grenade, Dynamite, Smoke Grenade, Frag Grenade, Poison Grenade, Cluster Grenade, Imploder)
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Epic Fight support for legendary weapons added
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AllTheOres support added
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Energized Power support added (Metal press recipes)
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'Piglin loved'-tag to all golden items added
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weapon box emits now light
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bleeding imroved
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sound crash fixed [WIP]
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small fixed and improvements
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electro staff texture fixed
- tiny blank smelting recipes removed
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Epic Fight support added
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additional blank material recipes added
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blank materials reordering
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small language file changes
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weapon book recipe fix
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a new production process for most weapons!
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weapon parts
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weapon templates
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material blanks
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weapon book improved
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tag fixes
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some textures fixed
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texture improvements
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pulverizer improvements
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perk tooltip improved
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emissive textures support added
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power weapon sounds added
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farmer's delight support added
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config option to disable modern ages added
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tool tags added
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improved item models
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bleeding improved
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axe tooltip improved
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nexus improvements
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heavy staff's renamed to mace's
- hatchet improvements
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recipe fixes
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netherite recipes updated
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stone clawsword damage fixed
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changed creative tab item ordering + missing items added
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credits added
- hatchet improvements
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recipe fixes
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stone clawsword damage fixed
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changed creative tab item ordering + missing items added
- hatchet improvements
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recipe fixes
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stone clawsword damage fixed
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baton damage fix
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changed creative tab item ordering + missing items added
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credits added
Backport of v.0.15.0 for 1.20.x
Backport of v.0.15.0 from MC 1.20.x
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new weapon types added
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'Sweeping' weapon perk added
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additional credits added
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knockback added to industrial tools
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majrusz's progressive difficulty bleeding-compatibility added (WIP)
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additional crushable blocks for heavy weapons added (cobblestone, cobbled deepslate, gravel, terracotta)
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shield rework
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repair items now uses item tags instead of fixed items (for better mod compatibility)
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range changes
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electrostaff is now a ranged weapon
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buster sword is now a ranged weapon
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nunchucks buffed
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sword enchantments now work on all weapons right
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knockback on heavy weapons reduced
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poison thrower improvements
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general thrower improvements
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creative tab ordering (before the vanille ones) fixed
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middle ages creative tab item ordering fixed
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stone halberd recipe fixed
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leaf cutter name fixed (wrongly named: leave cutter)
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wrong jei tooltips fixed
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buster sword third person rendering fixed
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a lot of bugfixes
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code cleanup
- bleeding on non-living entities crash fixed
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netherite recipes updated to the 1.20 system
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patchouli book updated to the 1.20 system
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bleeding on non-living entities crash fixed
Update to MC 1.20.x
- creative tab ordering reimplemented
* missing age (piracy) added to the weapon boxes
- new weapon stat system based on variables implemented (which means new weapon stats for all weapons)
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missing smelting recipes added
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unused imports removed
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folder cleanup
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stone warhammer recipe fixed
- weapon book pages added
- weapon book pages updated and fixed
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Boarding Axes added
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Tactical Knives added
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Hatchets added
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weapon stat changes
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heavy weapons buffed
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better folder structure
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infinite bandage uses bug fixed
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bleeding effect optimizations
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missing trident textures fixed
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recipe changes
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recipe fixes
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texture improvements
* lances now use the new lance preset of better combat
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Bleeding mob effect added (configurabled)
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Bandage added (to heal bleeding)
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JEI perk information pages added
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custom damage types added
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additional JEED recipes added
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general stuff
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colours of custom mob effects changed
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repair material of lightsabers & electrostaff changed to energy crystals
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glaive recipes fixed
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stone warhammer recipe fixed
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caveman leggings recipe fixed
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invalid perks from lightsabers removed
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'stone breaker'-perk renamed to 'stone crusher'
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trident recipes internal moved
- patchouli manual on first world join removed
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weapon perks added (can be disabled in the config file)
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lightsabers & double-lightsabers added
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electrostaff added
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portuguese translation added (by Spike Sunshine)
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chinese translation added (by Shenyx110)
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energy crystal added (crafting item + fuel)
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'Shocked' mob effect added
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attack knockback of 5 added to all heavy weapons
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case items are now moved to the "generald" creative tab
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tridents are now moved from "middle ages" to the "piracy" creative tab
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missing tool recycling smelting recipes added
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recipe changes
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stone cudgel & heavy staffs added to heavy weapons class
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legendary weapons buffed
-
missing weapon recipes added
-
missing jeed recipes added