What's Changed
- Avoid checking frustum visibility of infinite bounding boxes by @embeddedt in https://github.com/GTNewHorizons/Angelica/pull/875
- Fix a handful of broken animations by @RecursivePineapple in https://github.com/GTNewHorizons/Angelica/pull/868
- Fix PBR specular & normal textures getting ignored by @RecursivePineapple in https://github.com/GTNewHorizons/Angelica/pull/874
- Fix IC2 universal cell rendering w/offhand by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/876
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta34...1.0.0-beta35
What's Changed
- Fix crash when keycode is negative by @DarkShadow44 in https://github.com/GTNewHorizons/Angelica/pull/871
- Fix issue with dynamic lights world mixin not respecting opaque blocks by @DarkShadow44 in https://github.com/GTNewHorizons/Angelica/pull/872
New Contributors
- @DarkShadow44 made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/871
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta33...1.0.0-beta34
What's Changed
- add offhand support via Backhand (up required version to 1.6.9) by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/859
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta32...1.0.0-beta33
What's Changed
- Fix slider dragging in iris options by @TotallyNotOndre in https://github.com/GTNewHorizons/Angelica/pull/858
- Fix any dimension without a sky getting flagged as the nether by @calreveraster in https://github.com/GTNewHorizons/Angelica/pull/857
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta31...1.0.0-beta32
What's Changed
- fix crash when connected textures are disabled & custom colors are enabled by @calreveraster in https://github.com/GTNewHorizons/Angelica/pull/855
- Fix shadow render distance reset to 32 by @TotallyNotOndre in https://github.com/GTNewHorizons/Angelica/pull/856
New Contributors
- @calreveraster made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/855
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta30...1.0.0-beta31
What's Changed
- Fix Hodgepodge animation speedup breaking animated textures by @MellowArpeggiation in https://github.com/GTNewHorizons/Angelica/pull/850
- Use GTNHLib MemoryUtils instead of the builtin compat ones by @eigenraven in https://github.com/GTNewHorizons/Angelica/pull/853
** Note: Requires GTNHLib 0.6.6+
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta29...1.0.0-beta30
What's Changed
- Remove use of empty build tasks, submit empty data directly to result queue by @embeddedt in https://github.com/GTNewHorizons/Angelica/pull/821
- update bs + deps by @Dream-Master in https://github.com/GTNewHorizons/Angelica/pull/823
- fix MC-76356 Bold unicode characters appear doubled by @paulzzh in https://github.com/GTNewHorizons/Angelica/pull/834
- Remove forced even unicode gui scaling by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/840
New Contributors
- @Dream-Master made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/823
- @paulzzh made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/834
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta28...1.0.0-beta29
What's Changed
- the most boring typo PR of all time by @fmbellomy in https://github.com/GTNewHorizons/Angelica/pull/810
- Expose texture updates to API by @CookieBrigade in https://github.com/GTNewHorizons/Angelica/pull/805
- Disable optimizeInWorldItemRendering by default for now by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/820
New Contributors
- @fmbellomy made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/810
- @CookieBrigade made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/805
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta27...1.0.0-beta28
What's Changed
- Fix terrain rendering incorrectly when far from origin by @embeddedt in https://github.com/GTNewHorizons/Angelica/pull/790
- Properly prevent block face culling when TS is active by @embeddedt in https://github.com/GTNewHorizons/Angelica/pull/796
- Remove broken reflection in ChunkBufferSorter. by @nshepperd in https://github.com/GTNewHorizons/Angelica/pull/797
- Only clear the translucency sorting render queue when we're not rendering shadows. by @nshepperd in https://github.com/GTNewHorizons/Angelica/pull/798
- fix origin weirdness by @embeddedt in https://github.com/GTNewHorizons/Angelica/pull/799
New Contributors
- @nshepperd made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/797
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta26...1.0.0-beta27
What's Changed
- Fix invisible crosshair with Xaero's Minimap by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/775
- Actually fix xaero's crosshair by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/781
- Fix chunk render manager state not swapping, causing lower render distance with shaders on by @embeddedt in https://github.com/GTNewHorizons/Angelica/pull/789
- Fix rebuild check being wrong when shaders are on by @embeddedt in https://github.com/GTNewHorizons/Angelica/pull/788
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta25...1.0.0-beta26
What's Changed
- Frametime exploration by @ah-OOG-ah in https://github.com/GTNewHorizons/Angelica/pull/742
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta24...1.0.0-beta25
What's Changed
- Null check frametime mixin by @ah-OOG-ah in https://github.com/GTNewHorizons/Angelica/pull/756
- add missing Pipeline::syncProgram for glCallList by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/762
- Refresh Notfine options on world load by @ah-OOG-ah in https://github.com/GTNewHorizons/Angelica/pull/760
- add missing GL calls in GLStateManager by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/767
- Set render distance for mob inside mod spawner to 16 blocks by @Alexdoru in https://github.com/GTNewHorizons/Angelica/pull/761
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta23...1.0.0-beta24
What's Changed
- GLSL 120 Tweaks to Iris Shader Transformation by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/743
- Backport MemoryStack to reduce direct buffer allocations by @ah-OOG-ah in https://github.com/GTNewHorizons/Angelica/pull/751
- properly integrate mcpatcherforge connected textures + better grass by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/745
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta22...1.0.0-beta23
What's Changed
- Gracefully handle nested display list compilations in GLSM by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/744
- Fix for Extra Utilities ethereal blocks with connected textures by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/746
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta21...1.0.0-beta22
What's Changed
- Add frametime and TPS graphs by @ah-OOG-ah in https://github.com/GTNewHorizons/Angelica/pull/739
- Backport F3 crosshair directions by @kotmatross28729 in https://github.com/GTNewHorizons/Angelica/pull/740
- Item Renderer Optimization by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/741
- non silly pr title [ci skip] by @Roadhog360 in https://github.com/GTNewHorizons/Angelica/pull/728
New Contributors
- @kotmatross28729 made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/740
- @Roadhog360 made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/728
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta20...1.0.0-beta21
What's Changed
- fix ArrayOutOfBounds in F3 debug text handler by @Alexdoru in https://github.com/GTNewHorizons/Angelica/pull/736
- Null check by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/737
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta19...1.0.0-beta20
What's Changed
- Handle more incompatible mods by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/735
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta18...1.0.0-beta19
What's Changed
- fix wrong mixin remap values by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/726
- Zoom by @Alexdoru in https://github.com/GTNewHorizons/Angelica/pull/724
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta17...1.0.0-beta18
What's Changed
- Better ANTLR error handling for GLSL transformations by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/715
- New Compat System for ASM Transformations + Immersive Engineering patches by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/719
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta16...1.0.0-beta17
What's Changed
- Fix inverted config by @ah-OOG-ah in https://github.com/GTNewHorizons/Angelica/pull/710
- Cursor based positioning for shader setting tooltips by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/711
- Fix entity render by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/707
Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta15...1.0.0-beta16