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AnimFix

AnimFix

Decreases the stuttering caused by animated textures in 1.7.10

8,565
11
Optimization
AnimFix has been archived. AnimFix will not receive any further updates unless the author decides to unarchive the project.
AboutChangelogVersions

2.2.1

by FalsePattern on Aug 28, 2022
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https://github.com/FalsePattern/AnimFix/releases/tag/2.2.1

2.2.0

by FalsePattern on Aug 27, 2022
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Made texture batching double-buffered. Additionally, batching is done in parallel with game logic on a separate worker thread, effectively removing all the overhead that was caused by batching.

2.1.0

by FalsePattern on Aug 26, 2022
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  • Updated to FalsePatternLib 0.10
  • Improved animated texture performance a bit more

2.0.0 Hotfix 1

by FalsePattern on Jun 28, 2022
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2.0.0

by FalsePattern on Jun 28, 2022
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  • Complete reimplementation of the texture stitcher, now it should be working correctly and all weird texture bugs should be gone.
  • Modernized config system
  • Updated to FalsePatternLib 0.9.x
  • Main menu config gui. Changing the batching threshold here instead of the config file will automatically apply the change without a game restart.

Additionally, the reimplemented stitcher also COMPLETELY replaces the vanilla stitcher, which makes atlas stitching a lot faster compared to whatever spaghetti code was originally doing that.

Special credit to Sciss for the MIT-licensed java rectangle packing code, i took that code as a base and improved upon it to achieve this.

1.4.1

by FalsePattern on Jun 12, 2022
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Fixed a bug that caused animated textures to sometimes disappear.

1.4.0

by FalsePattern on May 21, 2022
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Initial modrinth release. See the github repo for more info.

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