Note: This is an ALPHA version! ╰( ̄w ̄o)
This means it is unstable and may break things.
- Fixed some optimizations were not applied properly;
- Compatibility/Sync mode can now show opaque particles in water. (requires Iris on Fabric)
- Async rendering modes may cause a slight (~1%) performance drop compared to sync mode when there are very few particles.
BUGGY VERSION
Note: This is an ALPHA version! ╰( ̄w ̄o)
This means it is unstable and may break things.
- Fix may cause crashes at startup on NeoForge.
Note: This is a BETA version! ╰( ̄w ̄o)
This means it may contain undiscovered bugs.
- Fix may cause crashes at startup on NeoForge.
Note: This is a BETA version! ╰( ̄w ̄o)
This means it may contain undiscovered bugs.
- Fix may cause crashes at startup on (Neo)Forge.
BUGGY VERSION
Might crash on NeoForge
Note: This is an ALPHA version! ╰( ̄w ̄o)
This means it is unstable and may break things.
- Fixed a compatibility issue with specific shaders.
Might crash on NeoForge
Note: This is a BETA version! ╰( ̄w ̄o)
This means it may contain undiscovered bugs.
Might crash on (Neo)Forge
Note: This is a BETA version! ╰( ̄w ̄o)
This means it may contain undiscovered bugs.
- Fixed WATUT compatibility.
Note: This is an ALPHA version! ╰( ̄w ̄o)
This means it is unstable and may break things.
- Dynamic Surroundings compatibility.
BUGGY VERSION
Note: This is an ALPHA version! ╰( ̄w ̄o)
This means it is unstable and may break things.
- Support for MC1.21.6.
Note: This is an ALPHA version! ╰( ̄w ̄o)
This means it is unstable and may break things.
- Fixed compatibility issues with specific shaders.
Note: This is an ALPHA version! ╰( ̄w ̄o)
This means it is unstable and may break things.
- Fixed compatibility issues with specific shaders.
- Fixed mixin adjusters were not taking effect.
Note: This is an ALPHA version! ╰( ̄w ̄o)
This means it is unstable and may break things.
- Added a mixin option to control the replacement of certain
LegacyRandomSource
instances withSingleThreadedRandomSource
. - Added a mixin option to make
LegacyRandomSource
thread-safe (Never enable this unless you know what you're doing, try 'Replace RandomSource' first!) - Attempted to fix the lodestone crash again, but a full fix seems unlikely at this point.
You can setbuffer_particles = false
inlodestone-client.toml
to avoid the potential crash.
- Fixed a thread safe issue with ae2's particles.
Note: This is an ALPHA version! ╰( ̄w ̄o)
- Fixed crash with Iris in certain cases.
Note: This is an ALPHA version! ╰( ̄w ̄o)
- Fixed crash with VS2.3.
Note: This is an ALPHA version! ╰( ̄w ̄o)
- Fixed crash on startup when vs2 is not installed.
Note: This is an ALPHA version! ╰( ̄w ̄o)
If you haven't encountered any issues, it's recommended to stay on alpha.5.
- Ported from 2.1.0
Note: This is an ALPHA version! ╰( ̄w ̄o)
- Fixed a rendering issue in SYNC mode on Forge with Iris.
- Valkyrien Skies 2.5 compat.
Note: This is an ALPHA version! ╰( ̄w ̄o)
If you haven't encountered any issues, it's recommended to stay on alpha.5.
- Valkyrien Skies 2.5 support.
- Attempted to fix a crash with Lodestone in certain case.
- Code organization.