This version is uploaded automatically by GitHub Actions.
Changelog:
- 4c852976 perf: allow unloading to be cancelled - ishland
- 138c5391 Revert "fix: shortcut existing chunks check" - ishland
- db70e1b5 new: use built-in chunksToSave for enhanced autosave - ishland
- 827ed69d change: use vanilla simulation distance tracking - ishland
- ab17a931 change: get autosave chunk holder from currentChunkHolders - ishland
- 95d0af94 perf: optimize NewChunkHolderVanillaInterface#getLevel - ishland
- 188a7f96 Revert "perf: optimize NewChunkHolderVanillaInterface#getLevel" - ishland
- 329600c9 change: update FlowSched - ishland
- 8c852825 feat: basic deadlock debugging facilities - ishland
- 7326b9ee build: 24w46a - ishland
- 6c5d7819 Merge branch 'dev/1.21.3' into dev/1.21.4 - ishland
This version is uploaded automatically by GitHub Actions.
Changelog:
This version is uploaded automatically by GitHub Actions.
Changelog:
- 9b4649ac docs: MinGW is no longer needed to build - ishland
- 2a57d4db fix: suppress ghost mushrooms outside of simulation distance - ishland
- a9a15f81 fix: improve player ticket consistency - ishland
- e9524ac3 fix: properly map NEW to level 45 - ishland
- 3e18e75c docs: update README.md [ci skip] - ishland
- 63faedc1 tag: 0.3.1+alpha.0 - ishland
- d0803e61 fix: GHA publishing - ishland
- 54bd5356 fix: shortcut existing chunks check - ishland
- bd553401 Merge branch 'dev/1.21.3' into dev/1.21.4 - ishland
- 6ce8caf7 build: fabric-api 0.107.3+1.21.3 - ishland
C2ME Preview channel 0.3.0+beta.1 for Minecraft 1.21.3 is released
The first preview release.
Changelog:
- build: 1.21.3
- perf: chunk system rewrite
- perf: native acceleration v2
- perf: density function compiler v0 (#361)
- perf: optimize aquifer heavily
- perf: consolidate light update notifications
- perf: improve idle loop for storage threads
- perf: reduce GC pressure
- new: further increase maximum render distance
- new: add ext_render_distance_v1 protocol for 127+ RD multiplayer
- new: log changed settings on startup
- new: actually unload POI
- new: uncap render distance in VulkanMod
- fix: mitigate ghost mushroom past simulation distance
- fix: improve player ticket consistency
- change: use twice the parallelism for notickvd max concurrent loads
This version is uploaded automatically by GitHub Actions.
Changelog: