Hot Fixes a Mixin crash caused by injecting in an interface.
Fixes: #62 & #63
Highly recommended that you use this version instead of v1.7.7 v1.7.7 will not crash for everyone, although there's no reason to use it over this version
Hot Fixes a Mixin crash caused by injecting in an interface.
Fixes: #62 & #63
Highly recommended that you use this version instead of v1.8.8 v1.8.8 will not crash for everyone, although there's no reason to use it over this version
I have ported all rules that where in-development in the dev branch to 1.18 branch (those that work in 1.18)
I would love to list every rule change although I think I would just be stabbing myself at that point. So here's the comparison instead... https://github.com/fxmorin/carpet-fixes/compare/v1.7.6...1.7.7
That's 84 new rules! Check out the dev branch changelogs to get a good idea of what got added.
I have not updated the mod past 22w14a since I have been too busy to do so. A bunch of fixes are also fixed by Mojang in these snapshots.
New Rules:
beaconsAlwaysPlaySoundOnBreakFix
MC-153086
markerArmorStandsTriggerBlocksFix
MC-135809
markerArmorStandsCreateBubblesFix
MC-78314
armorStandsCantRideVehiclesFix
MC-90923
boatsCreatedTooHighFix
Dispensers can place boats around 1.5 block higher then it needs to
boatsStuckInDispensersFix
MC-1310
creativeEnchantingCostsExperienceFix
MC-12656
ocelotsAndCatsTryToFleeInVehicleFix
MC-53721
sheepEatGrassThroughBlocksFix
MC-76490
snowmanCreateSnowWhileFloatingFix
MC-214344
leashKnotNotUpdatingOnBreakFix
MC-16663, MC-96347, and MC-102214
bucketableMobsNotDetachingLeashesFix
MC-229057
followParentGoalBreaksMovementFix
MC-149838
beesDropLikeBouldersFix
MC-190042
pistonsPushTooFarFix
Entities are pushed 0.01 further than they should be
convertConvertingZombieVillagersFix
MC-166984
beesFearRainFix
MC-178119
mobsAttackThroughBlocksFix
MC-2310
selfHarmFix
MC-110386
doubleBlocksSkipEntityCheckFix
MC-123619
dripstoneSkipsEntityCheckFix
MC-206599
recordWorldEventFix
MC-112245
bedTeleportExploitFix
Fixes an 8x teleportation exploit
viewerCountNegativesFix
MC-229680 and MC-208051
shulkerBoxMissingUpdateFix
MC-190815
snowGolemAttackCreepersFix
MC-73964
sweepingIgnoresFireAspectFix
MC-93669
spawnInsideGatewayFix
MC-193421
enderDragonDoesntDropBlocksFix
MC-220519
projectileGoalTargetsDeadEntitiesFix
MC-165516
inhabitedTimeFix
MC-127407 Thanks @henkelmax
badVillagerPyrotechnicsFix
MC-195326 and MC-233250
endermanPainfulTeleportFix
MC-186119
endermanAvoidProjectilesInVehicleFix
MC-183446
comparatorTransparencyFix
Fixes comparators not being able to read through pistons and observers
daylightSensorPlacementFix
MC-156867
tridentFallingDamageFix
MC-130151
tntMinecartTerribleCollisionFix
MC-7464
tntExtendedHitboxClipFix
MC-12730
brewingResetsOnUnloadFix
MC-26304
comparatorSkipsBlockedChestFix
MC-100302
chorusFruitFallDamageFix
MC-112133
potionEffectsAffectDeadEntitiesFix
MC-114761
movableCoralFanFix
MC-133541
obsidianPlatformDestroysBlocksFix
MC-902
grindstonesNotMovableFix
MC-140498
Fixes:
#53 Crash due to mod conflict
#52 With optimizedPoweredRails
Rails were giving more updates than they should... So it's also faster now
#59 With optimizedRecipeManager
Furnaces couldn't smelt. It only optimizes crafting now
Development:
debugStackTrace
Turtle eggs on jigsaw blocks will now print a stack trace when receiving shape updates
For anyone who cares, yes I'm still challenging myself to make 2 fixes a day. I have not failed yet, although it's eaten into my time for doing other things such as updating the mod to the new snapshots.
That's 46 fixes in 19 days - Brace yourself since I ported all fixes in the dev branch that worked in 1.18 to the 1.18 branch. Coming Soon!
New Rules:
crystalExplosionGivesWrongEventFix
- MC-249962
allayCanBeEquippedWithArmorFix
- MC-249745
allayLosesItemOnUnloadFix
- MC-249745
shulkersAreLowerInChestBoatFix
- MC-249463
pistonReloadInconsistencyFix
- Related to MC-89146
zeroDamageHurtsWolvesFix
- MC-72151
noteBlockNotPoweredOnPlaceFix
- Self-Explanatory, Thanks to Hunsinger for finding the bug
shipwreckChunkBorderIssuesFix
- MC-131745
doorBreakNotStoppedOnDeathFix
- MC-185597
projectileKeepsVelocityFix
- MC-198908
cantJumpOffBlockWhenSneakingFix
- MC-197647
giantTreesHaveExtraLogFix
- Top of giant trees has a singular log
duplicateEntityUUIDFix
- MC-137370
iceWaterSkipsWaterloggedFix
- MC-206185
witchAndCatSpawnMergedFix
- MC-163503
deathTimeCorruptsMobsFix
- MC-84873
jukeboxDiscItemOffsetOnBreakFix
- MC-166032
hoppersSelectMinecartsRandomlyFix
- MC-124099
beesSwimInWaterAndDieFix
- MC-190261
hungerGoesDownInPeacefulFix
- MC-31819
crossDimensionTeleportLosesStatsFix
- MC-124177
fallingBlockDamageIsOffsetFix
- MC-203302
armorStandNegateAnvilDamageFix
- MC-203302
Fixes:
#51 - incorrectExplosionExposureFix
ignoring entities
A bug causing reIntroduceOnlyAutoSaveSaving
to halt world saving (Actually this time xD)
Public Message:
I've challenged myself to make 2 fixes every day (I wonder if you can tell xD)
So far ive managed to do so and on many days even do more. I'm also working on a newer version of carpet-fixes under a new name. I'll give more info once im in the testing phase!
Fixes:
#46 - playerBlockCollisionUsingCenterFix being buggy
#48 - optimizedRecipeManager not working as intended
A bug causing reIntroduceOnlyAutoSaveSaving
to halt world saving
New Rules:
allayStuckInVoidFix
frogJumpsIgnoreTemptedFix
powderSnowOnlySlowIfFeetInBlockFix
brokenHiddenStatusEffectFix
absorptionStaysWithoutHeartsFix
Fixes:
#46 - playerBlockCollisionUsingCenterFix being buggy
#48 - optimizedRecipeManager not working as intended
A bug causing reIntroduceOnlyAutoSaveSaving
to halt world saving
New Rules:
allayWrongNoteblockFix
allaySeesSpectatorsFix
entitiesFallThroughClayFromMudFix
lavaCalculatesWrongFireStateFix
Fixes:
Crash with tagKeyMemoryLeakFix
playerBlockCollisionUsingCenterFix
using wrong velocity
Fixes:
tagKeyMemoryLeakFix
- Crash due to missing Mutable
playerBlockCollisionUsingCenterFix
- Velocity issue due to switched methods
Support for 22w14a
New Rules:
unableToModifyPlayerDataFix
tradeDemandDecreasesIndefinitelyFix
voidTradingFix
Temporarily Disabled Rules: Due to large random changes and me being too busy to fix it
entityRandomCrackingFix
optimizedRandom
New Rules:
breakSwapGeneralItemDupeFix
hangingEntityTriggersTrapsFix
boatsTakeFallDamageFix
boatsDontTakeFallDamageFix
optimizedPoweredRails
optimizedTicketManager
unstackableJukeboxFix
buriedTreasureAlwaysCenterFix
reinforcementsOnlySpawnZombiesFix
incorrectFallDamageFix
voidKillsloyaltyTridentsFix
endermanLowerPiercingFix
projectileNotDetectedOnPlaceFix
arrowEffectsBypassTotemsFix
Known Bugs:
optimizedPoweredRails
does not give proper shape updates. This will be fixed later, but only in the 1.18 builds
Fixed: Fixed compatibility with go-fish #23
Support for 22w13a
New Features:
reIntroduceItemShadowing
will now re-introduce the 1.18 item shadowing technique that was removed in 22w13a
Experimental: This mod should work for most (might work for April fools snapshot although not intended) 1.19 snapshots. Although it has not been tested to see if it does, if you find any issues please make sure to report it on github! It's been tested and works perfectly in 22w13a
v1.7.3
New Rules:
optimizedFurnaces
A small release to backport the furnace optimization to 1.18.2