- Make reference count updates to Caxton fonts thread-safe
- This should fix crashes when Caxton thinks a font has already been destroyed. Hopefully!
- (≤ 1.19.4) Fix error in
/caxtondumpatlas
after resource reload - Stop retaining the first page of the Caxton glyph atlas when reloading resources
- This fixes a texel bleeding error after resources are reloaded
- Fix a crash during rendering when the game starts without any Caxton fonts loaded but a resource pack is later loaded with Caxton fonts