- Fixed 'Animate near player' button (now really)
- Fixed critical issue with freeze when changing worlds
- Fixed freeze when changing worlds
- Fixed 'Animate near player' button
- Fixed "Animate near player" button
- Ported 1.19 version to 1.18
- Fixed crash when entity is out of world bounds
- Added messages for when new version is released
- Some optimizations
- Added motion animations on item frames
- Fixed crash without Iris
- Fixed JOML crash(ThebestkillerTBK)
- Fixed general crash
- Fixed crash without Iris
- Added full Iris support!
- Made mobs and tile entities animate with chunks
- Added option to disable chunks animation near player
- Slightly rearranged config menu
- Fixed bug that if you place block in empty chunk, it'll fade in
- Changed mod icon (thanks cadenkriese)
- Ported mod to 1.19.3
- Changed mod icon (thanks cadenkriese)
- Fixed critical issue with TOML library
- Added "Reset" button to reset the fade time to default value
- Added "Enabled" button to disable fade-in animation
- Increased "Fade time" slider minimum value from 0 to 0.01
- Added chunk animations, like in ChunkAnimator mod
- Rewrote config system almost entirely
- Optimized chunk rendering
- Added options to separately turn off fade-in and animation to config
- Added ModMenu config screen! Now you can customize how fast your chunks will appear!
- Reduced file size due to icon shrinking (thanks theRookieCoder)
- Very small optimizations
- Fixed chunk fade-in value not resetting for recently unloaded chunks.
- Fixed faster fade-in effect on high framerates and slower on low framerates.
- Fixed crash when Iris shader pack loads, but sadly fade-in effect doesn't work when shaders are enabled.
Added all basic features