Ya already know you feel me
Uhhhhh new textures I guess Also supposedly someone added a thing internally
- Fixes a crash relating to Grass Slabs
- Tweaks stonecutter to allow for easier crafting
- Other minor changes
- Ported to Forge (Requires all users to have Architectury.)
- Added Nubert Minecarts
- Fixed Wigged Nubert Not dropping anything
- Polished Glazed Terracotta is partially implemented, although won't be finished until 0.5
- Fixed a log error with the WAILA/WTHIT plugin
- Other minor fixes
- Fixed some minor problems from 0.4.2-RC1
Change log:
- Ported to Forge (Requires all users to have Architectury.)
- Added Nubert Minecarts
- Fixed Wigged Nubert Not dropping anything
- Polished Glazed Terracotta is partially implemented, although won't be finished until 0.5
- Fixed a log error with the WAILA/WTHIT plugin
- Other minor fixes
Happy Halloween everybody! Today we're releasing 0.4.1, which comes with some new blocks, many texture improvements, and a fair few fixes, as well as the long awaited fix for our massive performance issues caused by the ~7000 unnecessary stonecutter recipes.
0.4.1-rc.3 Is here!
- Added Translations for all English Variants, including upside down and Shakespearean (Pirate Speak and lolcat soon:tm:)
- Fixed some translations for deprecated blocks
- Removed recipes for unfinished blocks
- Smooth is no longer cuttable from anything, and has been given its own stonecutter tag
- Cobbled blocks now have recipes
- Cobbled blocks are now their own stonecutter tag
- Most Non-English translations have been updated
- A few other minor things
After way too long of a wait, we've released 0.4.1rc2. This is likely the final release candidate for 0.4.1, and it fixes a nasty multiplayer bug and adds some more blocks. A more detailed changelog for 0.4.1 will come when the full thing releases
0.4.0 was the final supported version for 1.16. We will not be backporting 0.4.1, or any later versions, to 1.16.
This release candidate should improve performance a great deal in both singleplayer and multiplayer, resolving or reducing TPS and lag issues caused by players loading mass amounts of recipes at once. One member of our team had load times go down from 5 minutes to 10 seconds, and all noticeable lag spikes that were once caused by recipe loading have disappeared. Please join our Discord and provide feedback in #project-general if you run into issues or have any other things to tell us!
jar shrunk from 6.5 MiB to 5.5 MiB using Detonater - thanks @EnnuiL!