v0.2.0 patch a
- Fixed an issue people were having regarding slf4j missing
v0.2.0
- Improved furnace engine
- Added belts
- Added engineers goggles
- Added BlockDisplay support
- Added MelonLib dependency
- Added windows
- Added improved fan processing
- Added achievements
- Many bugfixes
- Many backend changes
v0.1.3 patch a
- Fixed AbstractMethodError
- Fixed invalid movement packet
v0.1.3
- Depots have a new texture
- Depots now display the items on top of them
- Mechanical Presses can now interact with Depots
- Added Blazeburners
- The Creative Motor can now be configured on the back
- Mechanical Fans can now wash and smelt items on depots
- Added milling recipe for wheat
- Added washing recipe for flour
- Added smelting recipe for dough
- Kinetic components now play sound effects
- Fixed Mechanical Presses freaking out by removing the interpolation between ticks
- The big text above Depots has been removed
- Pressing F3 reveals remaing Blazeburner fuel ticks and contents of Depots
- Behind the scenes: added StatePredicates
v0.1.2 patch a
- Copycat blocks copy light level
- Various recipe fixes
v0.1.2
- Copycats are finally added (panel & step)
- Fixed gearshift and clutch not being powered after loading world
v0.1.1 patch c
- Seperated server and client tile entity registry
- That should fix the crash when starting a server
- Fixed funnels, clutches and gearboxes not receiving redstone correctly
v0.1.1 patch b
- Fixed sanding JEI
- Added food items
- Chocolate shouldnt crash the server anymore
- why is some stuff @SideOnly(Side.CLIENT) in the first place
v0.1.1 patch a
- fixed some wood cutting recipes
- added sanding to JEI
v0.1.1
- FINALLY the server works
- Fixed encased shafts textures
- The top texture of layered orestone and pillars now connect
- Updated limestone textures
- The handcrank now sends packets
Note: Mechanical Bearings break due to them being rewritten
v0.1.0 patch b
- Dependency fix
v0.1.0 patch a
- Fixed ore hardness values
- Fixed andesite alloy recipe
First release of the rewrite! Some features are missing, but most of the main stuff is there! Most notably: Animations!
IMPORTANT: requires MysticalLib and CTM but those aren't available on Modrinth!!!
- Added TOP and HWYLA support
- More stuff
Fixed a StackOverflowError that could occur when gearboxes were used.
Complete overhaul of the kinetic system! Introducing a GOOD speed system and Stress Units! Other features include:
- Stressometer and speedometer;
- Advancements;
- More blockstate animations;
- Good working belts!
Have Fun!
Various fixes and improvements
- Millstone now requires power
- New textures for some items
- WIP OreDict filter
- Rotatable components now place cool
Very cool stuff!
- New block: funnel
- Actually works, brass one can have filter
- Can also be disabled with a Redstone signal
- And various other fixes
More bug fixes and stuff like that
- Millstone particle mismatch fixed
- Chute now inserts items 'properly'
- Chute and millstone now interact with other inventories
- Long live IInventory and ISidedInventory
- New Creative Motor model
Quick patch due to serious bug
- Temporarily removed chute visualizer item due to dupe bug
- New mysterious conversion recipe category for odd recipes
- Small JEI tweaks in compacting