Improved performance by removing zombie conversion from gnashearts and abominations
1.19.2 backport
(NOTE: THIS VERSION HAS ALL ADVANCEMENTS REMOVED DUE TO ERRORS!)
CREATURES EXPANDED: FIERY FIENDS
ADDED:
Added Pyroclastic Boulder
Added Embersmog
Added Pyrorachnid
Added Flamestrand
Added Inferno Fang
Added Flameweb
Added Magma Chunk
Added Pyromantic Dagger
Added Flame Trap
Added Flamewool
Added Gloomwool
Added 5 new advancements
CHANGED:
Re-implemented Rolling Skull
Changed gloomsilk web description
(1.19.2 port soon hopefully)
CHANGED:
Improved performance of mobs
Shadowbound Cloak ability can now work in the moonlight
Mobs can now activate their ability instantly when they first see the player
Slightly increased the range that gloomkinghts dash
Decreased range of tremorgue dripstone attack
Undead Necromancers now spawn crumbling skeletons instead of skeletons
Changed appearance of the tremorgue spawn egg
Fungal Infection II now increases speed of damage dealt (Fungal Infection II still spreads Fungal Infection I)
Getting hit by a fungal ghoul now causes Fungal Infection II
Fungal Infection II can now be brewed
FIXED:
Fixed fungal ghouls spawning above ground
Fixed fungal ghouls occasionally removing fungal infection from players when attacked
v2.7.1
FIXED:
Fixed Gloomsilk Webs being uncraftable
CHANGED:
Rotten Arms can now be crafted into 3 rotten flesh
Renamed Armor of Darkness advancement to Cover Me In Shadows
Overhauled texture of Reinforced Gold Plating
Made Gloomsilk Webs slightly cheaper to craft
Reduced amount of Gloomsilk Webs obtained from crafting from 3 to 2
v2.8.0
ADDED:
Added Tremorgue
Added Rockbound Fist
v2.7.0
ADDED:
Added Fungal Ghoul
Added Fungal Infection effect
Added Spore Flesh
FIXED:
Fixed Undead Necromancer not being an undead enemy
Fixed mobs spawning at light levels above 0
Fixed some sounds being too loud
Hopefully finally fixed crystalline spiders/golems spawning on the surface
v2.5.2
ADDED:
Added Abomination
Added Rotten Arm
Added Rotten Fist
v2.6.0
FIXED:
Fixed Abomination doing slam attacks when dead
CHANGED:
Renamed Rotten Fist to Flesh Gauntlet
Improved Flesh Gauntlet inventory sprite
Slightly increased Abomination speed
Slightly decreased Flesh Gauntlet attack damage
FIXED:
Fixed Hopping Skull not burning in the sun
FINALLY fixed some mobs disabling sounds
CHANGED:
Miststalkers can now only spawn when exposed to sky
Improved hitbox accuracy of most spiders
Kamikaze Creepers can now no longer explode when dead (THIS WAS NOT A BUG!)
Improved spawn egg creative tab sorting
REMOVED:
Removed Soulbound Sentinel spawn egg
OTHER:
Cleaned up some spawning conditions
v2.5.0
ADDED:
Added Cryofang Spider
CHANGED:
Anguished and Strays will now gain a speed boost whilst in a blizzard
Frostbite now causes the player to freeze, as well as dealing damage over time
Reduced the amount of time Frostbite is inflicted by Anguished from 9 seconds to 7 seconds
ADDED:
Added Gloomsteel Block
CHANGED:
Slightly changed Reinforced Gold Sword texture
CHANGED:
Updated Gloomsilk texture
FIXED:
Fixed Gloomsteel Upgrade Smithing Template being in the wrong creative tab
ADDED:
Added Reinforced Gold Upgrade Smithing Template
Added Gloomsteel Uprgade Smithing Template
CHANGED:
Gilded Zombies can now drop Reinforced Gold Upgrade Smithing Templates
Gloomsteel Knights can now drop Gloomsteel Upgrade Smithing Templates
(Only available here temporarily, i believe curseforge authors is down so i can't update my mods on there)
First 1.20.1 Release!
[1.20.1] Re-did Prosperisher and Hopping Skull animations and stats
[1.20.1] Rebalanced Prosperisher loot table
[1.20.1] Renamed Rolling Skull to Hopping Skull
[1.20.1] Temporarily removed Ocularus due to corrupted animations (Can still be summoned with commands)
[1.20.1]Reduced Graven Skull drop chance from 5% to 3%
FIXED:
[All Versions] Fixed Crystalline Golem corrupted textures
LIKELY THE LAST 1.18.2 VERSION!!
[1.20.1] Re-did Prosperisher and Hopping Skull animations and stats
[1.20.1] Rebalanced Prosperisher loot table
[1.20.1] Renamed Rolling Skull to Hopping Skull
[1.20.1] Temporarily removed Ocularus due to corrupted animations (Can still be summoned with commands)
[1.20.1]Reduced Graven Skull drop chance from 5% to 3%
FIXED:
[All Versions] Fixed Crystalline Golem corrupted textures
[1.20.1] Re-did Prosperisher and Hopping Skull animations and stats
[1.20.1] Rebalanced Prosperisher loot table
[1.20.1] Renamed Rolling Skull to Hopping Skull
[1.20.1] Temporarily removed Ocularus due to corrupted animations (Can still be summoned with commands)
[1.20.1]Reduced Graven Skull drop chance from 5% to 3%
FIXED:
[All Versions] Fixed Crystalline Golem corrupted textures
v2.2.1
FIXED:
Fixed Crystalline Spider Z-Fighting
Fixed Gargoyle death sound still being global
CHANGED:
Increased Kamikaze Creeper and Gilded Zombie spawn rates
Changed pitch of Gargoyle death sound
v2.3.0
ADDED:
Added Spiderling
Added Spider Egg
Added Brood Spider
Added glow texture for Gloomweavers and Gloomknights
CHANGED:
Renamed Gloomspiders to Gloomweavers (Previously spawned gloomspiders will despawn)
Gravens will now only drop their skull when killed by a player (but isn't visible in JEI or its alternatives anymore, temporarily)
Increased the distance Kamikaze Creepers will explode when players back away
Miststalkers will now burn in the sun
FIXED:
Fixed Shadowfiends not having any particles
v2.1.2
CHANGED:
Increased chance of Miststalkers dropping Mist Essence
Slightly decreased Gloomknight spawn rates
Changed Bane of The Gloom advancement from a task to a goal
v2.2.0
ADDED:
Added Undead Necromancer
Fully implemented Kamikaze Creeper
CHANGED:
Mobs will now prioritize fending attacker mobs off over targeting the player
Kamikaze Creeper will no longer explode players when they are in creative mode
Kamikaze Creeper now slows down via Slowness
Increased Kamikaze Creeper explosion timer
Gnasheart can now infect villagers (Currently, other zombies cannot, but this is temporary)
Gave some mobs increased attack range (Swamp Lurker, Prosperisher, Shroomarauder, Gloomknight and Crystalline Golem)
FIXED:
Fixed Known Issue #2: Mobs do not burn during the day
Fixed Gilded Zombie not attacking Wandering Traders
Fixed Gargoyles still attacking Snow Golems when unprovoked
Fixed Gloomspider not being able to leap at its target
Fixed some sounds being global sounds