Changelog
What's New in v3.3?
- Fixed
{ping}
not working unless certain variables were also used - Target Entity Variables now use the same distance as Target Block and Fluid
- Add Music Variables for Background Music and Records
{music_id}
,{music_name}
,{music_playing}
{record_id}
,{record_name}
,{record_playing}
{record_length}
,{record_elapsed}
,{record_remaining}
{record_elapsed_per}
,{record_icon}
- Added Status Bar Variables:
{health}
,{max_health}
,{health_per}
{food}
,{food_per}
{saturation}
,{saturation_per}
{armor}
,{armor_per}
{air}
,{air_per}
{xp_level}
,{xp}
,{xp_needed}
,{xp_per}
- Added Gamemode Variables:
{gamemode}
{survival}
,{creative}
,{adventure}
,{spectator}
- Added Min/Max/Avg for FPS and TPS:
{fps_min}
,{fps_max}
,{fps_avg}
,{fps_samples}
{tps_min}
,{tps_max}
,{tps_avg}
,{tps_samples}
- Added
{sprint_held}
(sprint key is pressed, or is toggled on) - Added
{flying}
- Added Variables for when player list / chat / screen is open:
{tab_open}
/{player_list_open}
{chat_open}
,{screen_open}
- Added Variables about slots in the player inventory
{slots_empty}
,{slots_used}
,{slots_per}
- Added Noise Router and Biome Builder Variables:
{has_noise}
{nr_temp}
,{nr_veg}
,{nr_cont}
,{nr_erosion}
,{nr_depth}
{nr_ridges}
,{nr_peaks}
,{nr_init}
,{nr_final}
{bb_peaks}
,{bb_cont}
,{bb_erosion}
,{bb_temp}
,{bb_veg}
{biome}
now uses the translated name- Fixed
{real_time:<format>}
not working with spaces - Fixed local font theming (
=Font:<name>=
) not working - Fixed crash if a conditional was just
true
- Conditional comparisons are now case insensitive
- Fixes some conditionals comparisons never working
Files
custom_hud-3.3.0+1.20.2.jar(255.43 KiB) Primary
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Release channel
ReleaseVersion number
3.3.0+1.20.2Loaders
Fabric
Game versions
1.20.2Downloads
10720Publication date
October 15, 2023 at 7:13 AMPublisher
Minenash
Owner