- Rewritten a big chunk of networking code.
- Added a config option to change the maximum mark distance.
- Added a gamerule to disable Deadeye.
- Fixed a crash related to Vic's Point Blank.
- Fixed when leaving a server with Deadeye open not disable your Deadeye.
- Minor bug fixes & translation improvements.
- Added light leak (entering effect) from the original dead eye.
- Added an client side config option to disable light leak effect.
- Updated client-side config to update without needing a reload.
- Added wildcard support to markable entities and marking items config options.
- Added Turkish language support.
- Improved Vic's Point Blank integration
- Guns now work properly when shooting marked targets.
- Guns are now more accurate while in Deadeye.
- Shotgun spread is much smaller while in Deadeye.
- Fixes to Deadeye focusing issues.
- Fixes to desynchronization issues.