1.17.1
Added support for suppressing block entity ticks on error
Fix compat with fake players
Fix crash on launch due to PAL
Official 1.17 release, add entity tick freezing
Initial attempt at a 1.17 update, shouldn't break anything but hasn't been extensively tested
Advancement editing improvements Entity editing Internal restructures
Add advancement editing support, various internal changes
- debug clearAll has been fixed
- debug commands can now be disabled
- commands can now be run while the server is awaiting text input
- command permissions are now integer based for those of you who use that system
- config option to not throw async errors
- Debug commands
- Aggressive error reporting
- Fix a bug where viewing player data would prevent editing it ever
- Add a config for the disconnect message
- Players can no longer join while their data is being edited
- You can now change block entity data
- New view only option
- Switch to ne-v-seti
- Cancel button now actually closes the session
- Fix a bug with item stacks not stacking
- Give a generic "Number" option now instead of all the different types (type determined by input formatting)
- recache import now grabs from the user_cache.json first
- 2 people can no longer be editing data at the same time
- Right click actions combined, cancel changes button
- Fix not being able to modify player data
- recache import now automatically recaches at the end
- Basic config
- Tags in add menu are now limited to supported types
- Remove an extraneous log