-Fixed mob grinder not updating its kill area when rotated with a wrench.
-Fixed edge case issue where magnet may duplicate xp orbs.
-Fixed potential edge case issue where the reactor gui JEI integration may crash.
-Fixed broken potentiometer placement.
-Fixed Fluid gate inserting into the wrong side of the target block which caused a crash when 2 fluid gates face each other.
-Fixed core not being consumed when stabilizing a spawner.
-Fixed energy pylon not supporting Forge Energy.
-Fixed mobs spawned by wyvern tier or higher spawner instantly despawning if no player is around. Mobs are now persistent for 30 seconds.
-Fixed placed items not respecting the config field to disable them.
-Added the Dislocation Normalization Field Projector (Prevents item dislocator collecting items within 5 blocks)
-Fixed mob grinder not updating its kill area when rotated with a wrench.
-Fixed edge case issue where magnet may duplicate xp orbs.
-Fixed potential edge case issue where the reactor gui JEI integration may crash.
-Fixed broken potentiometer placement.
-Fixed Fluid gate inserting into the wrong side of the target block which caused a crash when 2 fluid gates face each other.
-Fixed core not being consumed when stabilizing a spawner.
-Fixed energy pylon not supporting Forge Energy.
-Fixed mobs spawned by wyvern tier or higher spawner instantly despawning if no player is around. Mobs are now persistent for 30 seconds.
-Fixed placed items not respecting the config field to disable them.
-Fixed mob grinder not updating its kill area when rotated with a wrench.
-Fixed edge case issue where magnet may duplicate xp orbs.
-Fixed potential edge case issue where the reactor gui JEI integration may crash.
-Fixed Fluid gate inserting into the wrong side of the target block which caused a crash when 2 fluid gates face each other.
-Fixed core not being consumed when stabilizing a spawner.
-Fixed energy pylon not supporting Forge Energy.
-Fixed mobs spawned by wyvern tier or higher spawner instantly despawning if no player is around. Mobs are now persistent for 30 seconds.
-Fixed PSA gui showing every time the game launched
The previous version of DE had a test version of this gui built for ccl which was not meant to be released in DE and as a result it showed every time you started the game. Sorry about that... please don't blame covers1624.
-Fixed armor damage sound firing when 0 damage is actually taken.
-Fixed crash when inserting items into draconic chest.
-Fixed solid blocks allowing light to pass through them.
-Fixed Draconium Chest colour showing as black when world loads until chest is opened.
-Added ability to disable enchantments on tools via tool config.
-Fixed armor damage sound firing when 0 damage is actually taken.
-Fixed crash when inserting items into draconic chest.
-Fixed solid blocks allowing light to pass through them.
-Fixed Draconium Chest colour showing as black when world loads until chest is opened.
-Fixed issue with wireless energy crystal beams.
-Added support for Torchmaster to the stabilized spawner.
-Fixed reactor beams sometimes not rendering.
-Fixed an issue with the chaos chamber that made it impossible to actually move around within the chamber.
-Fixed chaos crystal dropping the chaos crystal block instead of chaos shards.
-Re implemented Computercraft integration.
######## 1.0.2h ########
-added config option to disable flight.
-removed some log spam.
-fixed issue which makes it impossible to charge new bows after crafting.
-fixed config option to disable arrow explosion damage.