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Entity Collision FPS Fix

Entity Collision FPS Fix

Client Side mod that optimizes entity's on the render thread. Fixes https://bugs.mojang.com/browse/MC-228976

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Optimization
Entity Collision FPS Fix has been archived. Entity Collision FPS Fix will not receive any further updates unless the author decides to unarchive the project.
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Client side FPS optimization mod that skips collision checks on the client's render thread because these check are already handled by the server. FPS currently suffers because the client calculates collisions for seen and unseen entities. When a lot of entities are present and tightly packed together, this issue is far more severe. Running this mod, expect an FPS improvement in areas with loads of entities. Below is a video showing the FPS difference of removing these collision checks on my PC. This mod aims to fix: https://bugs.mojang.com/browse/MC-228976 which has been confirmed on the bug tracker via community consensus.

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Compatibility

Minecraft: Java Edition

1.19–1.19.2

Platforms

Fabric
Forge

Supported environments

Client-side

Links

Report issues View source

Creators

CorgiTaco
CorgiTaco Owner

Details

Licensed CC0-1.0
Published 3 years ago
Updated 3 years ago

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.