Changelog
[1.1.1] - 2025-06-16
Changed:
- #8 Minor fix in config option descriptions
Changelog
[1.1.0] - 2025-06-16
Added:
- #7 Config option
autoswitch_mode
: Automatically switch to epic fight- or vanilla-mode based on the configured "combat preferred" items
Changed:
- #6 Config option
filter_animation_first_person
: Combat motions (i.e. attacking) will now always use epic fights animations - #5 Update to Epic Fight
20.11
(min required version)
Changelog
[1.0.2] - 2024-08-12
Changed
- Switched to support for Epic Fight 20.8 (for Minecraft 1.20.1)
[1.0.1] - 2024-02-26
Fixed
- Missing dependency notice for EpicFight version (now gives a reasonable error if version is not supported)
[1.0.0] - 2024-02-12
Added
- 'enforce_mode' config option
- 'filter_animation_first_person' config option
Changelog
[1.0.1] - 2024-02-26
Fixed
- Missing dependency notice for EpicFight version (now gives a reasonable error if version is not supported)
[1.0.0] - 2024-02-12
Added
- 'enforce_mode' config option
- 'filter_animation_first_person' config option
Changelog
This beta release line specifically supports EpicFight 20.6.3 and Forge 47.2.17. There are no future updates planned for this one.
[1.0.1-beta] - 2024-02-26
Fixed
- Missing dependency notice for EpicFight version (now gives a reasonable error if version is not supported)
[1.0.0-beta] - 2024-02-12
Added
- 'enforce_mode' config option
- 'filter_animation_first_person' config option
Changelog
[1.0.1] - 2024-02-26
Fixed
- Missing dependency notice for EpicFight version (now gives a reasonable error if version is not supported)
[1.0.0] - 2024-02-12
Added
- 'enforce_mode' config option
- 'filter_animation_first_person' config option
Changelog
[1.0.0] - 2024-02-12
Added
- 'enforce_mode' config option
- 'filter_animation_first_person' config option
Changelog
[1.0.0-beta] - 2024-02-12
Added
- 'enforce_mode' config option
- 'filter_animation_first_person' config option
Changelog
[1.0.0] - 2024-02-12
Added
- 'enforce_mode' config option
- 'filter_animation_first_person' config option