fix the sphere shape generation, sligltly improve performance for sphere coordinate generation, minor changes in other class
fix 2 crash, added more javadoc to BlockPlaceUtil
class
method inject fix
2.1.1 changelog:
Changes:
- changed
RADIAL
andCYLINDRICAL
layer types toINNER_RADIAL
andINNER_CYLINDRICAL
- added
OUTER_RADIAL
andOUTER_CYLINDRCAL
layer type. - modification of place moment in the constructor method
Fixes:
- file verification would always happend instead of the first time of launching a world
- cylinder gen would wrongly generates when no rotation is present
2.1.0 for 1.21/1.21.1
2.1.0 for 1.20.5-1.20.6
2.1.0 for 1.20.4
2.1.0 changelog :
- support for multi-chunk features is now here! You can now create features that are larger than a chunk simply by dividing a
Set<BlockPos>
into chunks (that gives you aList<Set<BlockPos>>
- some performance improvements are here notabilly on the torus gen(between 5x to 20x faster)
- added a lot of javadoc
- new util classes and methods related
- fix done to radial and cylindrical layerType
- the old worlds are compatible with multi-chunks features
- you can now generate nbt files, load nbt files into a world, modify a nbt file before placing it
- some bug solve related to bin files.
- added mixin for already generated worlds(this allow the old worlds to work with the multi-chunk features)
- this should be one of the last beta (or the last if no critical bugs are found)
- solve thread freeze when using RADIAL and CYLINDRICAL layerType.
- Solve error with SURFACE layertype. T
- he folder used during world gen are now deleted when every files was used
- minor performance improvements
added debugging for concurent modification error, changed how the chunks files are saved
remove the multithreaded file rename to hopefully avoir concurent Modification errors