Fix 441 Visual Loading Compatibility with C2ME!
Forgot to fix credits...
Fixed 441 Chunkloading ticket where it would continue to load 441 chuinks.
By AbdElAziz333
Fixed bug where the player entity would spawn too late, causing inventory management and player spawn location issues. Fixed by making sure the player has initialized before canceling loading terrain.
Fixed bug where the player entity would spawn too late, causing inventory management and player spawn location issues. Fixed by making sure the player has initialized before canceling loading terrain.
Fixed @Inject not working for startIntegratedServer.
Backport latest to 1.18.2
Port thanks to AbdElAziz333!
Fixed bug where if you weren't focused on the game after it finishes loading, it wouldn't render anything until you unpause it. Called renderer earlier and ensured it works properly.
Fixed initial world rendering to happen earlier along with delaying the cancelling of 'loading terrain' a tiny bit to ensure rendering occurs.
Integrated 'forcecloseloadingscreen' by kennytv with updated mappings.
Added back pre-rendering
Updated to 1.19 and removed pre-rendering due to method rewrite.