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Harder Monster Boats

Harder Monster Boats

Allow the user to control which entities will enter boats, and which entities will exit boats if attacked, and which entities will break boats if attacked.

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Adventure
Game Mechanics
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The Enderman could teleport anywhere in the world with a thought. But... there was this... thing like a wooden cauldron crafted by humans. and the Enderman found, it could not resist stepping into the .. what was the thing called?

A "boat".

Yes, that's what the humans Steve and Alexis called it.. A Boat.

The Enderman was trapped. It's teleportation was neutralized by the five planks of cunningly arranged wood. And as Steve and Alexis approached with stone axes, the Enderman beseeched the Powers that Be to address this. And They heard it's plea and granted many monsters the focus to resist stepping into boats. And even those who still stepped into boats found they could leave if they were hit.

And the Endermen found it could now break the cursed things.

Harder Monster Boats

Features

This mod allows you control:

  1. Which Monsters will get into boats.
  2. Which Monsters will get out of boats when damaged.
  3. Which Monsters will break boats.

Creatures and Animals will still get in boats. But, players can make them leave with a punch in addition to breaking the boat.

Default Behavior

By default Zombie Villagers and Vexes will still get in boats.

A small list of monsters will destroy boats.

and most monsters except Zombie Villagers will exit boats when attacked.

Configuration File

hardermonsterboats-common.toml

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Compatibility

Minecraft: Java Edition

1.21.1
1.20.x
1.19.x
1.18.x
1.16.3–1.16.5

Platforms

Forge

Supported environments

Server-side

Links

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Creators

Two Guys
Two GuysOrganization

Details

Licensed MIT
Published 10 months ago
Updated 10 months ago

Modrinth is open source.

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