did some visual improvment
rebalenced some things & added tooltip with the name of the person who crafted the item (tools/swords only)
reimplemented back differential hardening
- made it work with almost any tool/sword
- you now need to use a fire block to heat yours weapons/tools
fixed some bugs and added missing translation key
completely rewritten the mod
- reimplemented most of the previously present stuff
- fixed a bunch of issues with the sharpening mechanic
- did some rebalancing
differential hardening and other missing stuff will come back in a later update
- added bonus damage for hammers scaling with the forge proficiency
- fixed some bugs
removed the craft for blades.
the new way to craft them is to use a hammer on a anvil while holding the matertial matching the blade you want in offhand and sneaking. the chance of succes if affected by proficiency
i'll do a rework how the proficiency affect everything on a later update.
added a proficiecny level for sharpening and hardening, there's now a chance to break items decreasing the more you use thoses mechanics
sharpening overhaul :
you can now shift + right click on a grindstone with any sword in hand to slightly increase it's damage (previously only available for iron sword)