Changelog
Immersive Geology 0.5.4-b44
Performance Improvements
- World Generation Optimization: Improved chunk generation algorithm performance, reducing processing time from ~0.85ms to ~0.2ms per chunk (measured as median across 100 chunks)
New Features
- Titanium Reinforced Concrete: Added a new building material designed for heavy-duty multiblocks, with planned implementation in structures like the Core Drill
- Enhanced Multiblock Construction:
- Improved Pick Block functionality for Multiblock Schematics, making blueprint selection more intuitive
- New incorrect state detection system that highlights misplaced or incorrectly rotated blocks in yellow
Documentation & UI
- Manual Improvements: Extended documentation for in-game recipe chains and processing systems
- Note: Recipe chain configuration options planned for future updates
- Debug Cleanup: Significantly reduced debug log output to improve clarity and performance
Bug Fixes & Improvements
- Model & Texture Corrections: Fixed various minor item model offsets and texture rendering issues
- Recipe Additions & Fixes:
- Restored missing Metal Press recipes for plates, wires, and rods
- Added numerous new crafting recipes throughout the mod
- Fixed various recipe chain inconsistencies
Technical
- Logging Optimization: Removed unnecessary debug output for improved performance and cleaner logs
Files
ImmersiveGeology-0.5.4-b44.jar(12.12 MiB) Primary
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Release channel
BetaVersion number
0.5.4-b44Loaders
ForgeNeoForge
Game versions
1.20.1Downloads
53Publication date
February 23, 2025 at 2:59 AMPublisher
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muddykat
Lead Developer