Changelog
NEW:
- Indirect splash particles (I have no idea what else to call them) are now able to spawn when a high-velocity entity moves across the surface of the water without touching it. Like most other particles, this can be toggled in the configuration.
CHANGED:
- Mist particles (the somewhat-transparent ones that come from splashes) now spread out more.
Files
immersivewater-1.4.0.jar(195.43 KiB) Primary
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Release channel
ReleaseVersion number
1.4.0Loaders
Fabric
Game versions
1.21.5Downloads
2509Publication date
May 21, 2025 at 7:12 PMPublisher

co7e
Member