NOTE: This release incorrectly shows up as v1.1.5 in crash reports!
This is the first updated version of the Invasion Mod, bringing a lot of QoL improvements as well as bugfixes.
- Chat messages are now colored and translatable (also made many other improvements to them)
- Added Nexus damage sound and changed Nexus destruction sound
- Fixed a total of 11 missing sounds as well as their categories, allowing players to adjust the volumes (categories: "hostile" for wave begin and "master" for end sounds)
- Added German translation (if you're speaking any other language, I'd appreciate it if you created a PR containing any further translation!)
- Several QoL improvements to the /invasion commands
- Fixed Infused Sword heart particles not being visible to other players
- Items can now be shift-clicked into the Nexus
- Readded Waila support for the Nexus, now also showing Nexus wave and HP (the latter seems to not update correctly), compatible with the latest 1.7.10 version of Waila
- Reverted Material Probe crafting recipe change made in v1.1.5
- The Engineer's Hammer is now hidden in NEI
- Removed update checker
- Tiny performance improvements
- Slightly improved some log messages
- Added a Nexus logo in the mod list, certainly the most important change!
There are no gameplay breaking/altering changes in this update.
This is a re-release of v1.1.5, which was already available on some mirror websites as in well as the original forum thread. However, the latest source code on UnstoppableN's GitHub repository still was v1.1.2. I've carefully analyzed the changes made between these two versions and updated the source code of UnstoppableN's GitHub repo to v1.1.5. These changes are not "mine", I only reproduced the source code of that version.
- Added config option "enable-log-file" to toggle logging of mod messages (default: false)
- Pig Engineers will now always continue to attack the Nexus if standing next to it
- Removed Waila support for the Nexus (don't ask me why!)
- Increased explosion size of Boulder from 0.5 to 2.0
- Increased Primed TNT explosion size from 1.0 to 4.0
- IM Zombies can now also attack Iron Golems
- Altered Material Probe crafting recipe (now requires stick instead of blaze rod)
- Removed some debug messages and an unused model class
As this version was only made for the sake of completeness, I do not recommend using this version to play. Use a newer, preferably the latest release instead.