Vinery - Version 1.4.29
Fixed Issues
- Issue #267: Perception effect gets stuck If the wearer dies
- Issue #285: A bug that the age of wine do nothing to buff adding
- Issue #294: All Grape seeds breaking when right-clicking
- Issue #296: Mules don’t disappear with the Wandering Winemaker
- Issue #299: Vinery grape tag issues
- Issue #311: More Culling Mod with Vinery Lattices
- Issue #315: placing a flower into any of the modded flower pots while using the mod tinted crashes the game
- Issue #316: Duplicating empty wine bottles
Changed / New Features
Enhanced Config Options: The config has been completely rewritten, offering significantly more customization, including crafting time, effect duration, effect strength, armor adjustments, villager trades, and more. Aging Barrel Overhaul: The Aging Barrel has been fully reworked with new functionality (details below). Wine Aging Improvements: Several enhancements have been made to wine aging mechanics. Improved Bottle Economy: Bottle usage and economy have been refined for better balance and (especially) logic Visual Updates: Textures for wines, cherries, boats, effects, signs, loam and spawn eggs have been updated New Blocks: Window Block: Introducing full window blocks, offering an alternative to window panes. Path Slabs: New path slabs have been added for more decorative options. Both of these Blocks have been suggested several times by now - now you will finally get them! DoAPI Removal: DoAPI has been removed for better compatibility and easier maintance
Summary
New Features: Introduced Window Blocks and Path Slabs for added customization. The Aging Barrel has been overhauled, and wine aging mechanics have been improved. Config options now offer enhanced flexibility for crafting, effects, and trades. Visual Updates: Wines and spawn egg textures have been polished. Bug Fixes: Addressed numerous issues, including stuck Perception effects, grape seeds breaking, crashes with Tinted mod, and bottle duplication. Compatibility Update: Removed DoAPI to enhance mod compatibility.
Quick Note: Due to internal refactors, 1.4.29 isn't compatible yet with any Version of NetherVinery. I'm aware of this - you don't need to report it. Thank you.
Vinery 1.4.27
- Removed a redundant recipe
- Fixed Cherry Leaves being not bushy when using the built-in resource pack
Vinery 1.4.26
- Fixed an Issue where players havent been able to store Noir Wine
- Potential fix for an Issue with REI/JEI
Vinery 1.4.25
- Removed Infinite recursion in TraderMuleEntity#remove
- Fixed Noir Wine not healing
- Fixed a WineBottle duplication bug when drinking Grapejuice
- Fixed conditional create recipes
Vinery 1.4.24
- Fixed Villagers Freight recipe conflict
- Fixed Noir Wines Effect duration
Vinery 1.4.23
- Fixed GrapeBush spawn rate
- Added a potential fix for Issue #77
Vinery - 1.4.22
- Fixed a crash when equipping a Straw Hat
- Slightly improved Grapevines on Stems (texture)
Vinery - 1.4.22
- Fixed a crash when equipping a Straw Hat
- Slightly improved Grapevines on Stems (texture)
Vinery 1.4.21
- Fixed Basket registration which caused a crash on start up
Vinery- 1.4.20
- Added Grape Bags for all Grape Types
- Reworked all GrapeBush Textures (Wild Variants)
- Reworked all GrapeBush spawn rates
- Reworked BigWineStorageBlock - you can now place all sorts of Wine Bottles inside of it
- Reworked StrawHat
- Reworked GrassSlab
- Reworked Config and marked it as experimental. Use it with caution. You can now change Wine Strength, Duration and a few more things
- TraderMules should now properly despawn when they are still leashed to a WanderingWinemaker
- GrapeBushes don’t have thorns - therefore removed TaigaGrapeBush damage when an entity is inside
- Changed default fermentation Time to 5 Minutes (you can change it in the config - but 2 seconds was a bit too fast!)