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[Let's Do] Vinery

[Let's Do] Vinery

Let's do Wine!

2.26M
1,134
Decoration
Food
Utility
AboutGalleryChangelogVersions

Let's Do: Vinery 1.4.10

by satisfyu on Mar 3, 2024
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Let's Do: Vinery 1.4.10

by satisfyu on Mar 3, 2024
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Vinery 1.4.10

  • Fixed a Duplication Issue
  • Fixed Cabinet and Drawer Container Name
  • Fixed Translation Entries
  • Fixed a Data Entries such as: 
Mineable, Loottables,
  • Changed Bags Sound Type

Let's Do: Vinery 1.4.9

by satisfyu on Feb 28, 2024
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Let's Do: Vinery 1.4.9

by satisfyu on Feb 28, 2024
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Vinery 1.4.9  - 1.20.1

  • Fixed Winemaker Set Bonus
  • Fixed Basket loottable
  • Fixed Basket recipe
  • Fixed Bushy Leaves Texture Pack
  • Added an Additional Blockstate Check for Windows
  • Added Spanish translation (illustietor)

Let's Do: Vinery 1.4.8

by satisfyu on Feb 9, 2024
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Let's Do: Vinery 1.4.8

by satisfyu on Feb 9, 2024
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Vinery 1.4.8 - 1.20.1

  • Slightly Changed following Textures: Cherry Floorboard, Cherry Planks, Cherry Pressure Plates, Cherry Fence, Bags, Loam
  • You can ride now Mules
  • Added Cherry Hanging Sign
  • Added a config option for the fermentation time (thanks to clivet268)
  • ObjectRegistry got rewritten - EveryCompat will now detect our Wood as well
  • Reduced Apple and Cherry spawn rate
  • Baskets cant be crafted anymore. Instead you can trade them with Winemaker Villagers. They act like mini shulker boxes.
  • Changed ingredients for Cherry Planks from CherryLog item to CherryLog tag
  • Calendar has now different Pictures - each of them representing a Season. Change them by Right-Clicking
  • Removed the sun / coarse dirt requirements from all Grape Types
  • Removed color tint index from apple leaves
  • Reworked Lattice (Note: Warped and Crimson are still experimental)
  • Reworked Stackable Logs voxelshape
  • Reworked Winemaker Armor Model
  • Added Vinery Villagers Houses for Plains, Savanna, Desert and Taiga Villages (Fabric Only)
  • Minor language Improvements and Refactors

Let's Do: Vinery 1.3.12

by satisfyu on Dec 25, 2023
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Let's Do: Vinery 1.4.7

by satisfyu on Dec 6, 2023
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Let's Do: Vinery 1.4.7

by satisfyu on Dec 6, 2023
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Vinery 1.4.7 - 1.20.1

  • Fixed an OutOfBound Error caused by the CompostableRegistry (Cristelknight)
  • Fixed a PlacementError when using DynamicCrosshair (Cristelknight)
  • Improved the SpreadableGrassSlabBlock (Cristelknight)
  • AppleTreeSaplings won’t replace the Dirt Ground below it anymore when they grow
  • Added conditional Recipes for create

Let's Do: Vinery 1.4.6

by satisfyu on Nov 2, 2023
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Vinery 1.4.6 - 1.20.1

  • Implementation for NetherVinery
  • Grapevine Stems now using the #logs tag instead of just only oak_logs
  • Overhauled all Slab Variants - Grass will now also spread to and from Dirt / Grass slabs.
  • Fixed an rarely occurred crash regarding the CompostableRegistry
  • Implemented Advancements! Completing them will reward you with a Banner that grants you regeneration in a 8 Block Radius

Let's Do: Vinery 1.4.6

by satisfyu on Oct 31, 2023
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Vinery 1.4.6 - 1.20.1

  •   Implementation for NetherVinery
    
  •   Grapevine Stems now using the #logs tag instead of just only oak_logs
    
  •   Overhauled all Slab Variants - Grass will now also spread to and from Dirt / Grass slabs. 
    
  •   Fixed an rarely occurred crash regarding the CompostableRegistry
    
  •   Implemented Advancements! Completing them will reward you with a Banner that increases your regeneration by 10% in a 8 Block Radius 
    

Let's Do: Vinery 1.3.12

by satisfyu on Oct 31, 2023
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Vinery 1.3.12 - 1.19.2

  • Implementation for NetherVinery
  • Grapevine Stems now using the #logs tag instead of just only oak_logs
  • Fixed an rarely occurred crash regarding the CompostableRegistry

Let's Do: Vinery 1.4.5

by satisfyu on Sep 25, 2023
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Let's Do: Vinery 1.4.5

by satisfyu on Sep 25, 2023
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Vinery 1.4.5 and 1.20.1

  • Added an additional configuration option to the Winemaker armor, allowing you to toggle damage and specify the percentage (by Cristelknight)
  • Partial support for FabricSeasons
  • Implemented a null check for ColorhandlerRegistry to prevent crashes when used with the BetterFoliage Mod (by HadariYao)
  • Added BushyLeaves support for Forge (by Cristelknight)
  • Tweaked Taiga Bushes to avoid Z-Fighting
  • Various bug fixes (by Cristelknight)
  • Sounds - i don’t really remember why they got changed but here they are
  • Fixed the Wine Effect level (by blakmajik)

Let's Do: Vinery 1.4.4

by satisfyu on Aug 10, 2023
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Let's Do: Vinery 1.4.4

by satisfyu on Aug 10, 2023
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# Vinery 1.4.4 - 1.20.1

  • Re-balanced the Winemaker Set: Each Set Item loses now 2% durability after using the SetBonus
  • Flower Pot now uses the Minecraft tall_flower tag instead of the vinery big_flower tag so you can use all tall flowers using this tag
  • Reworded FlowerPot Voxelshape
  • Reworked Winemaker Boots
  • Reworked Cherry Beam
  • Removed Faucet (didn’t have any use anymore)
  • Fixed an Issue causing the game to crash when using the double jump effect
  • All Vinery sound effects are now mono

Let's Do: Vinery 1.3.9

by satisfyu on Aug 10, 2023
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Let's Do: Vinery 1.3.9

by satisfyu on Aug 10, 2023
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# Vinery 1.3.9 - 1.19.2

  • Gloves are not needed anymore in order to craft the Winemaker Apron
  • Re-balanced the Winemaker Set: Each Set Item loses now 2% durability after using the SetBonus
  • Flower Pot now uses the Minecraft tall_flower tag instead of the vinery big_flower tag so you can use all tall flowers using this tag
  • Added a Calendar - it shows you the current year and can be placed on walls
  • Reworded FlowerPot Voxelshape
  • Reworked Winemaker Boots
  • Reworked Cherry Beam
  • Removed Faucet (didn’t have any use anymore)
  • Removed Gloves
  • Fixed an Issue causing the game to crash when using the double jump effect
  • All Vinery sound effects are now mono

Let's Do: Vinery 1.3.8

by satisfyu on Aug 3, 2023
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# Vinery 1.3.8

  • Added Wine Racks for big sized Bottles
  • Fixed an Issue that rarely occurred and disconnected player when using a GUI function

Let's Do: Vinery 1.3.8

by satisfyu on Aug 3, 2023
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# Vinery 1.3.8

  • Added Wine Racks for big sized Bottles
  • Fixed an Issue that rarely occurred and disconnected player when using a GUI function
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