- Update to MC 1.16.2
Original build time: 2020-08-12 03:08:04 UTC+3
- Bump the GUI text field max length from 256 to 65k
Original build time: 2020-07-29 00:30:18 UTC+3
- Update to MC 1.16.1 (just a version bump)
- Add a
ConfigString
change needed by the Watson mod port by Arnevdl29 - Fix text rendering in
drawTextPlate()
- Fix configs not calling the value change callback when reset
- Add a Russian localization by
kyrtion
Original build time: 2020-06-30 02:22:01 UTC+3
- Render the world last overlays to the translucent frame buffer in Fabulous mode
Original build time: 2020-06-25 01:55:53 UTC+3
- Update to MC 1.16 (just version bumps)
- Change the render world last injection to fix rendering issues on Fabulous
Original build time: 2020-06-24 21:38:22 UTC+3
- Bump the GUI text field max length from 256 to 65k
Original build time: 2020-06-18 16:04:45 UTC+3
- Update to MC 1.16-pre3 (just version bumps)
Original build time: 2020-06-10 22:06:43 UTC+3
- Update to MC 1.16-pre2
Original build time: 2020-06-08 22:33:26 UTC+3
- Change/improve Ray Trace behavior for non-collidable blocks
- Fix a big brain bug in
ConfigString#setValueFromString()
>_> - Fix/improve the block state properties fetcher to use the proper value names
- Add a
BlockUtils.getBlockStateTagFromString()
util method - Add a
NBTUtils.getOrCreateCompound()
util method
Original build time: 2020-06-02 00:23:57 UTC+3
- Update to MC 1.16 snapshot 20w22a
Original build time: 2020-05-29 22:23:56 UTC+3
- Update to MC 1.16 snapshot 20w21a
Original build time: 2020-05-22 00:54:45 UTC+3
- Update to MC 1.16 snapshot 20w20b
Original build time: 2020-05-15 21:57:32 UTC+3
- Update to MC 1.16 snapshot 20w19a
Original build time: 2020-05-06 23:59:22 UTC+3
- Update to MC 1.16 snapshot 20w18a
Original build time: 2020-04-30 00:29:54 UTC+3
- Add a Russian localization by
kyrtion
Original build time: 2020-04-27 23:49:55 UTC+3
RayTraceUtils
: Fix exposing/leaking a mutable block position- Add a
HitPosition
class and aPlacementUtils
class LayerRange
: Add a player-following option and GUI controls- Also fixed (or more like properly implemented) the player-following functionality for the
Layer Range
mode, without it collapsing the range
- Also fixed (or more like properly implemented) the player-following functionality for the
- Keybind Settings: Add modification indicators and default values
- The Keybind Settings widget and the edit GUI now show modification indicators for the options that are at non-default values, and the default value is shown in the hover tooltip.
- The Keybind Settings widget icon now shows the status of all the options.
- The keybind button hover text now also includes the default hotkey value for any keybinds that are at non-default values
- Directory Navigation Widget: Allow shift clicking the directories to open them
- Add a
ConfigDirectory
config type, and a directory browser for itWidgetFileBrowserBase
needed some small changes to accommodate this
- Add a helper util method to get a config GUI tab by name from a list
WidgetFileBrowserBase
: Allow creating new directories withCtrl + Shift + N
WidgetDirectoryNavigation
: Allow overriding the name for the base directory
Original build time: 2020-04-27 01:35:43 UTC+3
- Update to MC 1.16 snapshot 20w17a (by Arnevdl29)
- This snapshot introduced the
MatrixStack
that needs to be passed to most rendering methods now...
- This snapshot introduced the
Original build time: 2020-04-26 02:33:00 UTC+3
The 1.15.2 branches/commits are a messy mystery, so not sure if some or most of these commits were already in the previous build...
- Move the
RenderWorldLast
hook injection point, again... - Add proper profiler sections for the custom rendering hooks
- Add the camera position argument to some render util methods
- Add some
Direction
arrays toPositionUtils
- Add a
ConfigString
change needed by the Watson mod port by Arnevdl29 - Fix text rendering in
drawTextPlate()
- Fix configs not calling the value change callback when reset
Original build time: 2020-04-24 01:37:32 UTC+3
- Update to MC 1.16 snapshot 20w16a
Original build time: 2020-04-16 00:05:54 UTC+3
- Move the
RenderWorldLast
hook injection point, again... - Add proper profiler sections for the custom rendering hooks
Original build time: 2020-04-14 02:57:47 UTC+3