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MOTP - RPG Player Leveling System

MOTP - RPG Player Leveling System

A unique and engaging addition to Minecraft that introduces a dynamic leveling system

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Adventure
Game Mechanics
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AboutChangelogVersions

MOTP - RPG Player Leveling System 1.3.0hf

on Jan 9, 2025
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  • Hotfix patch to fix the issues related to creating a new world/use the tome of rebirth

MOTP - RPG Player Leveling System 1.3.0

on Jan 8, 2025
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MOTP - RPG Player Leveling System 1.3.0

on Jan 8, 2025
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MOTP - RPG Player Leveling System 1.3.0

on Jan 8, 2025
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MOTP - RPG Player Leveling System 1.3.0

on Jan 8, 2025
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Check Latest Documentation here Click Me

Orb XP Adjustments

  • Nerfed default values:
    • Greater Orb: 800 XP

Command Updates

  • New Command Format: /motp
  • Removed Old Commands: /givelevels, /givepoints

New GUI Section

  • Added a fully configurable GUI to view attribute values.

Leveling System Overhaul

  • Level-up Intervals Setup:
    • Intervals updated to: [range]200-300[rangeEnd][scale]1.02[scaleEnd]
    • XP requirements now scale dynamically based on level ranges.
  • Renamed starting_xp_level → first_level_xp.
  • Renamed Leveling Config Section → Global Settings.
  • Renamed scale_factor → xp_bonus_factor.
    • Higher values make leveling harder by increasing XP needs after specific levels.
    • Default value updated: 30 (from 20) to balance the orb nerfs.

Block Adjustments

  • Trophy Blocks:
    • Now harder to mine.
    • Require Iron Pickaxe or better.

Bug Fixes

  • Fixed an issue where drop rates would not work if enableDrops was disabled.
  • Resolved a bug where the next level XP would reset if players didn’t level up any attribute before rejoining the world.

New Commands

  • /motp add level [player] [amount]
  • /motp add attributes [attribute_Id] [count] [player]
  • /motp add xp [amount] [player]
  • /motp set xp [amount] [player]
  • /motp reset [player]

MOTP - RPG Player Leveling System 1.2.0

on Dec 29, 2024
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MOTP - RPG Player Leveling System 1.2.0

on Dec 29, 2024
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MOTP - RPG Player Leveling System 1.2.0

on Dec 29, 2024
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MOTP - RPG Player Leveling System 1.2.0

on Dec 29, 2024
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MOTP Patch Notes

Rework and Improvements

  • Reward System Syntax:
    The reward system now uses a new, standardized syntax for better clarity and consistency:
    [level]4[levelEnd][quantity]1[quantityEnd][item]minecraft:iron_pickaxe[itemEnd]
    • Level: The required player level for the reward
    • Quantity: The number of items rewarded
    • Item: The specific item rewarded using registry name

Debug :

  • Added Debug System to check for the rewards syntax to avoid error and crashes Debug

Fixes

  • Config Default Instant Health:
    Corrected an issue with the default attribute 1 configuration.
  • Drop Orb Logic:
    Logic for drop orbs has been revised for better reliability
  • Non-Vanilla Dimensions: Fixed a bug preventing orbs from dropping in non-vanilla dimensions
  • Level Interval Bug:
    Addressed an issue affecting progression past level interval 3.

Changes

  • Global Drop Chance Config:
    The "lesser chance" setting has been removed from individual dimension configurations. A single global drop chance configuration now governs each dimension for the overall chance of the drops.

MOTP - RPG leveling system 1.1.0

on Dec 20, 2024
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MOTP - RPG leveling system 1.1.0

on Dec 20, 2024
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MOTP - RPG leveling system 1.1.0

on Dec 20, 2024
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MOTP - RPG leveling system 1.1.0

on Dec 20, 2024
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🚀 Update 1.1.0 ! 🚀

This update is brought to you by our sponsor @porogulaemeo ❤️

🛠️ Global Code Cleanup

🔧 Performance Boost

  • Supercharged Calculation Logic: Up to 70% performance improvement! 🚀

🐞 Bug Fixes

  • Attack Speed Display: Maximum attack speed no longer shows as maximum attack damage — it’s finally accurate!
  • Fortitude Attribute: The fortitude attriabute is back in action! 🛡️
  • Attributes 5 & 6: Now display the correct values when you hover over them.

📁 Configuration Overhaul

  • Attributes Config File: Attribute parameters have been moved from main_config to a new attributes_config file.
  • Level 1 XP: You can now set the XP required for level 1 directly in main_config.

✨ New Features & Changes

🔒 New Attributes

  • Added Attributes 8, 9, and 10 for an exciting new progression layer.
  • Attribute Locking: Attributes 8, 9, and 10 are locked by default.

🎨 GUI Overhaul

  • Updated Interface: Support for more attributes and a cleaner, modern look.

📝 New Command Format (Cmd_To_Exc)

⚙️ Set Attribute Base Value

/attribute @p name_of_attribute base set [param(2)]

How it works:

  • The final value is calculated using the provided parameter (param), which acts as a scaling factor.
  • Level Progression: Each new level adds the calculated value to the previous one.
    Example: old_value + 2 = 18

⚙️ Expanded Command Support

  • Full command support for all type of commands (/effect,...)
  • Use [param(***)] to increment values by param_value for each level.

📘 Latest Mod Documentation

Find the latest mod documentation here: View Docs


Thanks for being awesome! ❤️ Can't wait for your feedback!

MOTP - RPG leveling system 1.0.2

on Dec 14, 2024
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MOTP - RPG leveling system 1.0.2

on Dec 14, 2024
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MOTP - RPG leveling system 1.0.2

on Dec 14, 2024
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MOTP - RPG leveling system 1.0.2

on Dec 14, 2024
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Patch Notes MOTP 1.0.2

  • Added a command to reset your stats: /resetlevels.
  • Added a command to give points and add levels for specific attributes: /givepoints [1-7] amount.
  • Changed the params option from params=... to [param]value[paramEnd]. this will make it support unlimited values
  • Updated the /givelevel command: now requires the player to level up and no longer grants level-up rewards.
  • Fixed a bug where enablingDeathOnReset didn't remove the spare points already acquired

MOTP - RPG leveling system 1.0.1 [1.21.1]

on Dec 8, 2024
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MOTP - RPG leveling system 1.0.1 [1.20.1]

on Dec 8, 2024
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MOTP - RPG leveling system 1.0.1 [1.19.2]

on Dec 8, 2024
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