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Metabolism

Metabolism

Temperature, Health, Thirst, Hunger as a cohesive, interconnected system

13.6k
123
Adventure
Food
Game Mechanics
AboutGalleryChangelogVersions

[ Fabric 1.20.1 ] v2.1.3

by lilypuree on Jan 27, 2024
Download

[ Forge 1.20.1 ] v2.1.3

by lilypuree on Jan 27, 2024
Download

1.20.1 Changelog

2.1.3

  • Fabric mixin conflict fixed
  • Added Create metabolites

2.1.2

  • Fabric Configs mod menu screen fixed
  • Removed doTemperature gamerule
  • Added server configs to disable heat & conversion of resources

2.1.1

  • Fabric Configs now exist
  • Metabolism HUD shows behind chat
  • Added Decorative Blocks environment effects

2.1.0

  • Appleskin compat & tooltips added for fabric
  • Fixed stews and water bottles (fabric)

2.0.0

  • Port to fabric
  • Metabolite Tooltips for fabric will be implemented later.

1.4.0

  • Changed values for all food items
  • Metabolism effect amplifier works differently
  • Metabolization reduces heat only when effect level is more than 0
  • Metabolites for other mods are not OP anymore
  • AdvancedLocationCheck can omit the type variable

1.3.1

  • Fixed metabolization not generating warmth properly
  • Changed display of warmth bar to flicker when regenerating

1.1.0

  • Fixed base heat resistance being ignored.
  • When there is no resource left to drain, the other resource starts draining.
  • Hunger effect drains food & hydration.
  • Nerfed high effects and added condition for having no blocks above. Multiplied by 1.5 at night.
  • Water bottles give hydration & consume warmth
  • Meats rebalanced
  • Compat for Pagan's Blessing foods

1.3.0

Metabolization

  • Metabolization will generate the resource being drained, if there's less of it than the other.
  • Otherwise warmth will always be generated if not maxed(20)

Metabolites

  • Metabolites can now specify a modifier object
  • Modifiers can change stack size, ability to be eaten when full, and fast eating
  • Stews and soup are stackable up to 16
  • Cakes have metabolite data and can stack up to 64
  • Cookies are always eatable

Other changes

  • Nerfed some environment effects, reduced resource drain to 80%
  • Campfires give cold resistance, soul campfires give heat resistance
  • Soul sand & soil are considered cold blocks
  • Some changes to food values (more changes coming next version)

[1.2.0]

  • AdvancedLocationCheck loot condition can now check for biome tags
  • Added GameRule to disable temperature
  • Added commands to get, set, add metabolism variables

[1.1.3]

  • Fixes crash on server join (#2)

[1.1.2]

  • Fixes crash on dedicated server (#1)

[1.1.1]

  • Metabolism does not tick & show in gui when not on survival mode
  • Water bottle tooltips added, gives 2 hydration
  • Deep dark is cold
  • Sprinting & swimming gives metabolism progress
  • Other minor bug fixes

[ Fabric 1.20.1 ] v2.1.2

by lilypuree on Jan 23, 2024
Download

[ Forge 1.20.1 ] v2.1.2

by lilypuree on Jan 23, 2024
Download

1.20.1 Changelog

2.1.2

  • Fabric Configs mod menu screen fixed
  • Removed doTemperature gamerule
  • Added server configs to disable heat & conversion of resources

2.1.1

  • Fabric Configs now exist
  • Metabolism HUD shows behind chat
  • Added Decorative Blocks environment effects

2.1.0

  • Appleskin compat & tooltips added for fabric
  • Fixed stews and water bottles (fabric)

2.0.0

  • Port to fabric
  • Metabolite Tooltips for fabric will be implemented later.

1.4.0

  • Changed values for all food items
  • Metabolism effect amplifier works differently
  • Metabolization reduces heat only when effect level is more than 0
  • Metabolites for other mods are not OP anymore
  • AdvancedLocationCheck can omit the type variable

1.3.1

  • Fixed metabolization not generating warmth properly
  • Changed display of warmth bar to flicker when regenerating

1.1.0

  • Fixed base heat resistance being ignored.
  • When there is no resource left to drain, the other resource starts draining.
  • Hunger effect drains food & hydration.
  • Nerfed high effects and added condition for having no blocks above. Multiplied by 1.5 at night.
  • Water bottles give hydration & consume warmth
  • Meats rebalanced
  • Compat for Pagan's Blessing foods

1.3.0

Metabolization

  • Metabolization will generate the resource being drained, if there's less of it than the other.
  • Otherwise warmth will always be generated if not maxed(20)

Metabolites

  • Metabolites can now specify a modifier object
  • Modifiers can change stack size, ability to be eaten when full, and fast eating
  • Stews and soup are stackable up to 16
  • Cakes have metabolite data and can stack up to 64
  • Cookies are always eatable

Other changes

  • Nerfed some environment effects, reduced resource drain to 80%
  • Campfires give cold resistance, soul campfires give heat resistance
  • Soul sand & soil are considered cold blocks
  • Some changes to food values (more changes coming next version)

[1.2.0]

  • AdvancedLocationCheck loot condition can now check for biome tags
  • Added GameRule to disable temperature
  • Added commands to get, set, add metabolism variables

[1.1.3]

  • Fixes crash on server join (#2)

[1.1.2]

  • Fixes crash on dedicated server (#1)

[1.1.1]

  • Metabolism does not tick & show in gui when not on survival mode
  • Water bottle tooltips added, gives 2 hydration
  • Deep dark is cold
  • Sprinting & swimming gives metabolism progress
  • Other minor bug fixes

[ Fabric 1.20.1 ] v2.1.1

by lilypuree on Jan 22, 2024
Download

[ Forge 1.20.1 ] v2.1.1

by lilypuree on Jan 22, 2024
Download

1.20.1 Changelog

2.1.1

  • Fabric Configs now exist
  • Metabolism HUD shows behind chat
  • Added Decorative Blocks environment effects

2.1.0

  • Appleskin compat & tooltips added for fabric
  • Fixed stews and water bottles (fabric)

2.0.0

  • Port to fabric
  • Metabolite Tooltips for fabric will be implemented later.

1.4.0

  • Changed values for all food items
  • Metabolism effect amplifier works differently
  • Metabolization reduces heat only when effect level is more than 0
  • Metabolites for other mods are not OP anymore
  • AdvancedLocationCheck can omit the type variable

1.3.1

  • Fixed metabolization not generating warmth properly
  • Changed display of warmth bar to flicker when regenerating

1.1.0

  • Fixed base heat resistance being ignored.
  • When there is no resource left to drain, the other resource starts draining.
  • Hunger effect drains food & hydration.
  • Nerfed high effects and added condition for having no blocks above. Multiplied by 1.5 at night.
  • Water bottles give hydration & consume warmth
  • Meats rebalanced
  • Compat for Pagan's Blessing foods

1.3.0

Metabolization

  • Metabolization will generate the resource being drained, if there's less of it than the other.
  • Otherwise warmth will always be generated if not maxed(20)

Metabolites

  • Metabolites can now specify a modifier object
  • Modifiers can change stack size, ability to be eaten when full, and fast eating
  • Stews and soup are stackable up to 16
  • Cakes have metabolite data and can stack up to 64
  • Cookies are always eatable

Other changes

  • Nerfed some environment effects, reduced resource drain to 80%
  • Campfires give cold resistance, soul campfires give heat resistance
  • Soul sand & soil are considered cold blocks
  • Some changes to food values (more changes coming next version)

[1.2.0]

  • AdvancedLocationCheck loot condition can now check for biome tags
  • Added GameRule to disable temperature
  • Added commands to get, set, add metabolism variables

[1.1.3]

  • Fixes crash on server join (#2)

[1.1.2]

  • Fixes crash on dedicated server (#1)

[1.1.1]

  • Metabolism does not tick & show in gui when not on survival mode
  • Water bottle tooltips added, gives 2 hydration
  • Deep dark is cold
  • Sprinting & swimming gives metabolism progress
  • Other minor bug fixes

Metabolism 2.1.0

by lilypuree on Jan 18, 2024
Download

2.1.0

  • Appleskin compat & tooltips added for fabric
  • Fixed stews and water bottles (fabric)

Metabolism 2.1.0

by lilypuree on Jan 18, 2024
Download

2.1.0

  • Appleskin compat & tooltips added
  • Fixed stews and water bottles

Metabolism 2.0.0

by lilypuree on Jan 17, 2024
Download

Port to fabric (BETA)

Metabolism 2.0.0

by lilypuree on Jan 17, 2024
Download

Port to fabric (refactored code)

Metabolism 1.20.1-1.4.0

by lilypuree on Jan 14, 2024
Download

[1.4.0] (Minecraft 1.20.1)

  • Changed values for all food items
  • Metabolism effect amplifier works differently
  • Metabolization reduces heat only when effect level is more than 0
  • Metabolites for other mods are not OP anymore
  • AdvancedLocationCheck can omit the type variable

Metabolism 1.20.1-1.3.1

by lilypuree on Jan 10, 2024
Download

[1.3.1] (Minecraft 1.20.1)

  • Fixed metabolization not generating warmth properly
  • Changed display of warmth bar to flicker when regenerating

Metabolism 1.20.1-1.3.0

by lilypuree on Jan 9, 2024
Download

[1.3.0] (Minecraft 1.20.1)

Metabolization

  • Metabolization will generate the resource being drained, if there's less of it than the other.
  • Otherwise warmth will always be generated if not maxed(20)

Metabolites

  • Metabolites can now specify a modifier object
  • Modifiers can change stack size, ability to be eaten when full, and fast eating
  • Stews and soup are stackable up to 16
  • Cakes have metabolite data and can stack up to 64
  • Cookies are always eatable

Other changes

  • Nerfed some environment effects, reduced resource drain to 80%
  • Campfires give cold resistance, soul campfires give heat resistance
  • Soul sand & soil are considered cold blocks
  • Some changes to food values (more changes coming next version)

Metabolism 1.20.1-1.2.0

by lilypuree on Jan 6, 2024
Download

[1.2.0] (Minecraft 1.20.1)

  • AdvancedLocationCheck loot condition can now check for biome tags
  • Added GameRule to disable temperature
  • Added commands to get, set, add metabolism variables

Metabolism 1.20.1-1.1.3

by lilypuree on Jan 5, 2024
Download

[1.1.3] (Minecraft 1.20.1)

  • Fixes crash on server join (#2)

Metabolism 1.20.1-1.1.0

by lilypuree on Jan 2, 2024
Download

[1.1.0] (Minecraft 1.20.1)

  • Fixed base heat resistance being ignored.
  • When there is no resource left to drain, the other resource starts draining.
  • Hunger effect drains food & hydration.
  • Nerfed high effects and added condition for having no blocks above. Multiplied by 1.5 at night.
  • Water bottles give hydration & consume warmth
  • Meats rebalanced
  • Compat for Pagan's Blessing foods

Metabolism 1.20.1-1.0.0

by lilypuree on Dec 30, 2023
Download

Metabolism 1.20.1-0.0.0-ALPHA

by lilypuree on Dec 25, 2023
Download

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