- improved how crit detection works
- added config to show crit damage multiplier
- fixed true and crit damage not having correct colors
- improved crit damage to apply to all damage that an entity deals the same tick. Normally not possible in vanilla it can come in handy when mods allow for it
- added new configs that allow to add any color to any arbitrary damage types
- added related apotheosis integration
- fixed a rare issue preventing damage from being displayed
- improved dummy logic, now calling LivingEntity tick which should improve compatibility
- fixed a crash
- placing a target block underneath the dummy will output power when the dummy is hit
unbreakable tag
updated to work with new forge due to 45.0.23 spawn event changes